{"title":"Games for Ages 14+","description":"Games suitable for ages 14 and up","products":[{"product_id":"eclipse-rise-of-the-ancients","title":"Eclipse Rise of the Ancients","description":"\u003cp\u003eThe Seven are still struggling with their efforts to dominate the galaxy. While the conflict escalates, the leaders receive discomforting reports from the newly discovered sectors, from Sigma Hydrae to Theta Ophiuchi. The systems previously thought to be empty are suddenly swarming with Ancients – whole worlds of them, with ship capabilities way beyond anything seen before.  They are not willing to negotiate. The former adversaries need to find allies among themselves to face the rising threat. At the same time new factions are trying to get a foothold on the galaxy and even overthrow the Seven. The times are interesting indeed. The Ancients are rising. Will your civilization rise above the others and emerge victorious?  Features  -Four new species -Rare Technologies -Developments -Warp Hexes -6 basic new hexes -Alliances -New Discoveries -7-9 player game!\u003c\/p\u003e","brand":"Lautapelit","offers":[{"title":"Default Title","offer_id":44311880401176,"sku":"6430018270081","price":75.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/eclipse_rise_of_the_an_1024x1024_e94d41f1-51c7-40e2-95c7-2361aa98f827.jpg?v=1672644827"},{"product_id":"the-spill","title":"The Spill","description":"\u003cp\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\u003cbr\u003e  \u003cbr\u003e       Contain the oil flowing from the rig\u003cbr\u003e       Remove what oil you can from the waters\u003cbr\u003e       Rescue the marine animals\u003cbr\u003e  \u003cbr\u003e  \u003cbr\u003e  The world is watching. The fate of the coast is in your hands!\u003cbr\u003e  \u003cbr\u003e  This fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\u003cbr\u003e  \u003cbr\u003e  Communal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\u003cbr\u003e  \u003cbr\u003e  Weather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\u003cbr\u003e  \u003cbr\u003e  It takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\u003cbr\u003e  \u003cbr\u003e  If the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\u003cbr\u003e  \u003cbr\u003e  Contain the Oil. Save the Sea Life.\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eOffshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste.\n\n     Contain the oil flowing from the rig\n     Remove what oil you can from the waters\n     Rescue the marine animals\n\n\nThe world is watching. The fate of the coast is in your hands!\n\nThis fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life.\n\nCommunal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.\n\nWeather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations.\n\nIt takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.\n\nIf the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.\n\nContain the Oil. Save the Sea Life.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Smirk \u0026 Dagger","offers":[{"title":"Default Title","offer_id":44311918412056,"sku":"894769000230","price":76.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_43968_pic6168012_1.png?v=1672645653"},{"product_id":"darwins-journey","title":"Darwin's Journey","description":"\u003cp\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\u003cbr\u003e  \u003cbr\u003e  You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\u003cbr\u003e  \u003cbr\u003e  Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\u003cbr\u003e  \u003cbr\u003e  With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhen all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.\n\nYou find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.\n\nDarwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.\n\nWith the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.\n\n\u003c\/div\u003e","brand":"Thundergryph Games","offers":[{"title":"Default Title","offer_id":44311941808408,"sku":"602573705735","price":98.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_45413_pic5726930_1.png?v=1672646069"},{"product_id":"deal-with-the-devil","title":"Deal With the Devil","description":"\u003cp\u003e\u003cem\u003e\u003cspan style=\"font-weight: 400;\"\u003eA spectacular medieval city awaits your construction, but will carefully managed loans be enough to outpace your rivals? Wouldn't you rather have unspeakable wealth to build important buildings and boost the city right away? What's the price for such extravagance, you might ask? Oh nothing more than a piece of your very soul...\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cem\u003e\u003cspan style=\"font-weight: 400;\"\u003eTake care, however. Others may notice you are missing this precious piece of self. Moreover, some seek to punish such shamelessness! Risk or reward, the choice is yours.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"font-weight: 400;\"\u003eDeal with the Devil is a deeply thematical euro game set in a fantasy medieval era. Each of the four players takes on a secret role of a mortal, a cultist, or even the devil. Due to the asymmetrical roles, players experience the same game but with different game goals every play.\u003c\/span\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"font-weight: 400;\"\u003eDuring the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul\u003c\/span\u003e\u003cstrong\u003e,\u003c\/strong\u003e\u003cspan style=\"font-weight: 400;\"\u003e while the cultist's nature is to sell his soul easily. Only the accompanying app knows who is trading with whom.\u003c\/span\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"font-weight: 400;\"\u003eBut beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact.\u003c\/span\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"font-weight: 400;\"\u003eThere are many dynamic strategies to experiment with across each playthrough. Will you sell pieces of your soul early-on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.\u003c\/span\u003e\u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"font-weight: 400;\"\u003e \u003c\/span\u003e\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eDeal with the Devil is a deeply thematic competitive Eurogame set in a fantasy medieval era. Each of the four players takes on a secret role of a mortal, a cultist, or even the Devil. Due to the asymmetrical roles, players experience the same game but with different game goals every play.\n\nDuring the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul, while the cultist's nature is to sell their soul easily. Only the accompanying app knows who is trading with whom.\n\nBut beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact.\n\nThere are many dynamic strategies to experiment with across each playing. Will you sell pieces of your soul early on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.\n\n—description from the publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eDeal with the Devil is a deeply thematic competitive Eurogame set in a fantasy medieval era. Each of the four players takes on a secret role of a mortal, a cultist, or even the Devil. Due to the asymmetrical roles, players experience the same game but with different game goals every play.\n\nDuring the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul, while the cultist's nature is to sell their soul easily. Only the accompanying app knows who is trading with whom.\n\nBut beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact.\n\nThere are many dynamic strategies to experiment with across each playing. Will you sell pieces of your soul early on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":44311968514328,"sku":"8594156310660","price":91.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/dd_3d-bo_l.jpg?v=1672646749"},{"product_id":"my-little-pony-adventures-in-equestria-deck-building-game-true-talents-expansion","title":"My Little Pony: Adventures in Equestria Deck-Building Game - True Talents Expansion","description":"\u003cp\u003e\u003cem\u003eWe’ll Find Your Mark!\u003c\/em\u003e\u003c\/p\u003e  \u003cp\u003eCome together and find your calling with the True Talents expansion for My Little Pony: Adventures in Equestria! Play as the Cutie Mark Crusaders and use the Discover ability to rally Classmates and Crusaders to your cause! With new characters, cards, hurdles, and challenges, True Talents adds lots of variety and deck-building strategies to your game!\u003c\/p\u003e  \u003cp\u003e\u003cem\u003eThis expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game.\u003c\/em\u003e\u003c\/p\u003e  \u003cp\u003e\u003cstrong\u003eFeatures\u003c\/strong\u003e\u003cstrong\u003e:\u003c\/strong\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003eNew Discover mechanic encourages themed deck-building!\u003c\/li\u003e  \u003cli\u003ePlay as Apple Bloom, Scootaloo, Sweetie Belle, and Zecora!\u003c\/li\u003e  \u003cli\u003eNew player cards, hurdles, and challenges to enhance your game!\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e\u003cstrong\u003eContents Summary:\u003c\/strong\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003e21 Oversized Cards  \u003cul\u003e  \u003cli\u003eCharacters, Challenges, Hurdles\u003c\/li\u003e  \u003c\/ul\u003e  \u003c\/li\u003e  \u003cli\u003e76 Standard Cards  \u003cul\u003e  \u003cli\u003eStarters, Situations, Locations\u003c\/li\u003e  \u003c\/ul\u003e  \u003c\/li\u003e  \u003cli\u003e4 Standees\u003c\/li\u003e  \u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWe’ll Find Your Mark!\n\nCome together and find your calling with the True Talents expansion for My Little Pony: Adventures in Equestria! Play as the Cutie Mark Crusaders and use the Discover ability to rally Classmates and Crusaders to your cause! With new characters, cards, hurdles, and challenges, True Talents adds lots of variety and deck-building strategies to your game!\n\nNew Discover mechanic encourages themed deck-building! Play as Apple Bloom, Scootaloo, Sweetie Belle, and Zecora! Features new player cards, hurdles, and challenges to enhance your game!\n\nThis expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game.\n\n-description from publisher\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWe’ll Find Your Mark!\n\nCome together and find your calling with the True Talents expansion for My Little Pony: Adventures in Equestria! Play as the Cutie Mark Crusaders and use the Discover ability to rally Classmates and Crusaders to your cause! With new characters, cards, hurdles, and challenges, True Talents adds lots of variety and deck-building strategies to your game!\n\nNew Discover mechanic encourages themed deck-building! Play as Apple Bloom, Scootaloo, Sweetie Belle, and Zecora! Features new player cards, hurdles, and challenges to enhance your game!\n\nThis expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game.\n\n-description from publisher\n\n\u003c\/div\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":44312000594200,"sku":"810011724532","price":47.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/mlp-true-talents-exp-sku5-box-2000px-shadow-3d-v2022__49244.jpg?v=1672647361"},{"product_id":"zombicide-2nd-edition","title":"Zombicide 2nd Edition","description":"\u003cp\u003eNobody quite knows where it started, but the dead have started walking again, and they’re hungry… for human flesh. Society has collapsed and only a few Survivors remain. They’ve banded together, looking for shelter and gear. But they’re not content to just hide away, oh no, they’re ready for full on Zombicide.\u003c\/p\u003e    \u003cp\u003eIn Zombicide 2nd Edition, players take on the role of Survivors of the zombie apocalypse. Working together, they must make their way through the various missions. In each one, they must complete objectives and, of course, kill zombies. With each kill, their Adrenaline Points rise. They’ll get stronger, but the zombies will be drawn to their actions, coming in greater and greater numbers. Will the Survivors remain alive, or as some zombie’s lunch?\u003c\/p\u003e    \u003cp\u003eContents:\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003e88 miniatures\u003c\/li\u003e  \u003cli\u003e6 counter bases\u003c\/li\u003e  \u003cli\u003e48 plastic pegs\u003c\/li\u003e  \u003cli\u003e6 plastic dashboards\u003c\/li\u003e  \u003cli\u003e6 dice\u003c\/li\u003e  \u003cli\u003e12 ID cards\u003c\/li\u003e  \u003cli\u003e107 mini cards\u003c\/li\u003e  \u003cli\u003e2 punchboards\u003c\/li\u003e  \u003cli\u003e9 tiles\u003c\/li\u003e  \u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eKill zombies anywhere.\n\nTake Zombicide anywhere with you!\n\nTravel Zombicide offers you the Zombicide: 2nd Edition experience in a smart, easily transportable package. With an innovative design, the game has a compact plastic case and components with special dimensions perfect for vacations, car trips, or to be easily transported to a friend's house. Easily carry all the game components and have Zombicide: 2nd Edition ready to play under any circumstances!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"CMON","offers":[{"title":"Default Title","offer_id":44326175441176,"sku":"889696011077","price":170.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/zombicide_01.jpg?v=1672827149"},{"product_id":"codenames","title":"Codenames","description":"\u003cp\u003eTwo rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.  In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.  Codenames: Win or lose, it's fun to figure out the clues.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eTwo rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames — single-word labels like \"disease\", \"Germany\", and \"carrot\". Yes, carrot. It's a legitimate codename. Each spymaster wants their team to identify their agents first...without uncovering the assassin by mistake.\n\nIn Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to one more than the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.\n\nSpymasters continue giving clues until one team has identified all of their agents or the assassin has removed one team from play.\n\n\u003c\/div\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":44326216139032,"sku":"8594156310318","price":34.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/0001.jpg?v=1672827443"},{"product_id":"through-the-ages-a-new-story-of-civilization","title":"Through the Ages: A New Story of Civilization","description":"\u003cp\u003e\u003cem\u003eThrough the Ages: A New Story of Civilization\u003c\/em\u003e is the new edition of \u003cem\u003eThrough the Ages: A Story of Civilization\u003c\/em\u003e, with many changes small and large to the game's cards over its three ages and extensive changes to how military works.\u003c\/p\u003e \u003cp\u003e\u003cem\u003eThrough the Ages\u003c\/em\u003e is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age.\u003c\/p\u003e \u003cp\u003eOne of the primary mechanisms in \u003cem\u003eTTA\u003c\/em\u003e is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a large military, but it is very easy to lose because of a weak one.\u003c\/p\u003e \u003cp\u003eVictory is achieved by the player whose nation has the most culture at the end of the modern age.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThrough the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensive changes to how military works.\n\nThrough the Ages (TTA) is a civilization building game. Each player attempts to build the best civilization through careful resource management, and by: discovering new technologies, electing competent leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages, beginning in the age of antiquity and ending in the modern age.\n\nOne of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is 'built' in the same manner as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with a stronger military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a strong military, but it is very easy to lose because of a weak one.\n\nVictory is achieved by the player whose nation has the most culture at the end of the modern age.\n\n\u003c\/div\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":44326216204568,"sku":"8594156310325","price":119.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/through_the_ages_1_2.jpg?v=1672827449"},{"product_id":"scythe-invaders-from-afar","title":"Scythe Invaders from Afar","description":"\u003cp\u003e\u003cspan\u003eWhile empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.\u003c\/span\u003e\u003cem\u003e\u003cspan\u003eScythe: Invaders from Afar\u003c\/span\u003e\u003c\/em\u003e\u003cspan\u003e, an expansion for \u003c\/span\u003e\u003cem\u003eScythe\u003c\/em\u003e\u003cspan\u003e, adds two new factions: 10 miniatures, 62 custom wooden tokens, and 2 faction mats. It also includes some new cardboard tokens, two new player mats, six Automa cards, and a custom plastic insert designed to fit into the expansion box or the original \u003c\/span\u003e\u003cem\u003eScythe\u003c\/em\u003e\u003cspan\u003e box.\u003c\/span\u003e\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhile empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering. Scythe: Invaders from Afar, an expansion for Scythe, adds two new factions: 10 miniatures, 62 custom wooden tokens, and 2 faction mats. It also includes some new cardboard tokens, two new player mats, six Automa cards, and a custom plastic insert designed to fit into the expansion box or the original Scythe box.\n\n\u003c\/div\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":44326241599768,"sku":"653341026903","price":55.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic3037396_md_2.jpg?v=1672827612"},{"product_id":"scythe-the-wind-gambit","title":"Scythe The Wind Gambit","description":"\u003cp\u003eMankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.  Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eDescription from the publisher:\n\nMankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.\n\nScythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:\n\n• Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).\n\n• Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.\n\n\u003c\/div\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":44326284755224,"sku":"653341027702","price":47.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic3487272_md_3.jpg?v=1672827917"},{"product_id":"tiny-towns","title":"Tiny Towns","description":"\u003cp\u003eYou are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins!  In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eYou are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins!\n\nIn Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!\n\n—description from publisher\n\n\u003c\/div\u003e","brand":"Alderac Entertainment Group","offers":[{"title":"Default Title","offer_id":44326419104024,"sku":"729220070531","price":85.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic4460401_1.jpg?v=1672829027"},{"product_id":"tiny-epic-tactics","title":"Tiny Epic Tactics","description":"\u003cp\u003eTiny Epic Tactics utilizes a simple combat system with variable player powers and 3D terrain to achieve endless layers of strategy and fun.\u003c\/p\u003e  \u003cp\u003eTiny Epic Tactics offers competitive play, cooperative play and solo play!\u003c\/p\u003e  \u003cp\u003eConquer your opponents in tactical combat where every calculated move matters... or journey across the land and through the caves in a grand cooperative\/solo adventure!\u003c\/p\u003e  \u003cp\u003eNesting inside the game box are 5 smaller boxes and a map\/scroll. Players will set up the game by placing these 5 boxes, plus the box bottom, onto the scroll in designated areas. This creates the environment that players will explore and battle across.\u003c\/p\u003e  \u003cp\u003eIn Tiny Epic Tactics, players will have a team of 4 unique heroes: a Fighter, a Wizard, a Rogue and a Beast. Each hero type, and each character within that type, offers unique advantages to movement, attacks, and\/or support. Finding the synergy in your team is key to victory.\u003c\/p\u003e  \u003cp\u003eIn competitive play, players will pit their teams against one another in effort to score the most victory points by the end of the game. Each turn, players will have 3 actions to assign across their team. They can move and\/or attack with their heroes. Victory points are rewarded for area control, enemy heroes captured, and keeping your own heroes alive. Gaining complete control of one, or multiple, specific areas offers the most victory points in competitive play. Gaining control of said areas requires your heroes maintaining majority presence in these areas over the course of a few turns. This requires a careful balance of offense and defense. The control of these areas can easily shift from one player to another based on which player has the majority heroes present in the designated spaces. Once a set number of areas are captured, or one of the players has lost all of their heroes, the end game is triggered.\u003c\/p\u003e  \u003cp\u003eTiny Epic Tactics offers a distinctly different experience for solo and cooperative play. In these modes, players will adventure across the map, fighting spawning enemies and exploring caves (printed on the interior of each of the boxes). The goal is to acquire treasures, that belongs to the enemy, from these caves while keeping your heroes alive. Once the end of the game is triggered, victory points are tallied based on how many treasures you took from the enemy and how many of your heroes you kept alive.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eTiny Epic Tactics utilizes a simple combat system with variable player powers and 3-D terrain to achieve endless layers of strategy and fun.\n\nTiny Epic Tactics offers competitive play, cooperative play and solo play!\n\nConquer your opponents in tactical combat where every calculated move matters... or journey across the land and through the caves in a grand cooperative\/solo adventure!\n\nNesting inside the game box are 5 smaller boxes and a map\/scroll. Players will set up the game by placing these 5 boxes, plus the box bottom, onto the scroll in designated areas. This creates the environment that players will explore and battle across.\n\nIn Tiny Epic Tactics, players will have a team of four unique heroes: a Fighter, a Wizard, a Rogue and a Beast. Each hero type, and each character within that type, offers unique advantages to movement, attacks, and\/or support. Finding the synergy in your team is key to victory.\n\nIn competitive play, players will pit their teams against one another in effort to score the most victory points by the end of the game. Each turn, players will have three actions to assign across their team. They can move and\/or attack with their heroes. Victory points are rewarded for area control, enemy heroes captured, and keeping your own heroes alive. Gaining complete control of one, or multiple, specific areas offers the most victory points in competitive play. Gaining control of said areas requires your heroes maintaining majority presence in these areas over the course of a few turns. This requires a careful balance of offense and defense. The control of these areas can easily shift from one player to another based on which player has the majority heroes present in the designated spaces. Once a set number of areas are captured, or one of the players has lost all of their heroes, the end game is triggered.\n\nTiny Epic Tactics offers a distinctly different experience for solo and cooperative play. In these modes, players will adventure across the map, fighting spawning enemies and exploring caves (printed on the interior of each of the boxes). The goal is to acquire treasures, that belongs to the enemy, from these caves while keeping your heroes alive. Once the end of the game is triggered, victory points are tallied based on how many treasures you took from the enemy and how many of your heroes you kept alive.\n\n\u003c\/div\u003e","brand":"Gamelyn Games","offers":[{"title":"Default Title","offer_id":44326499025176,"sku":"728028482775","price":47.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic4574827_1.jpg?v=1672829700"},{"product_id":"red-rising","title":"Red Rising","description":"\u003cp\u003eEnter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?\u003cbr\u003e  \u003cbr\u003e  Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of five cards, and on your turn you deploy one of those cards to a location on the board, activating that location's benefit. You then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eEnter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?\n\nRed Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location's benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":44326740853016,"sku":"644216628421","price":60.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_40651_pic5960554_1.jpg?v=1672831404"},{"product_id":"land-vs-sea","title":"Land vs Sea","description":"\u003cp\u003ePart puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns placing a tile each to make a map together. Land places tiles trying to complete land areas, and Sea places tiles trying to complete sea areas. Completed areas score a point per tile; land areas for Land, sea areas for Sea. Some tiles score bonus points for whoever completes the area they are in. So players may decide to strategically complete rival’s areas to gain their bonus points. Other tiles allow players to play their second tile, or steal a player’s tile - but not their last one!\u003cbr\u003e  \u003cbr\u003e  Using 2 double-sided tiles (one side always revealed and the other always hidden until played) means there is partial information to plan around, and some surprises too. Players replenish back up to 2 tiles from a choice of 2 face-up tile stacks.\u003cbr\u003e  \u003cbr\u003e  The strategy of the game involves careful tile placement to score from as many land or sea areas as possible, while minimising your rivals’ opportunities to score from the tiles you play. Watch your rivals’ possible plays, and control tempo strategically with Play Again and Steal tiles. Look out for opportunities to score valuable bonus points in your and your rivals’ areas. Carefully select tiles as you replenish your hand to prepare for your next turn.\u003cbr\u003e  \u003cbr\u003e  The game ends once the last tile is placed. The player or team with the most points wins.\u003cbr\u003e  \u003cbr\u003e  The basic Land vs Sea game is simple enough for light \/ family gamers. After you have played the basic game, you can unlock more scoring options on the tiles to add surprising depth:\u003cbr\u003e  1. Mountain \u0026amp; Coral scoring - score for cumulative chains of connected Mountain (Land) \/ Coral (Sea) sections.\u003cbr\u003e  2. Caravan \u0026amp; Ship scoring - score for Caravans \u0026amp; Ships added to Trade Routes on the map, and score each Trade Route you have majority in (more Caravans scores the Trade Route for Land, more Ships for Sea) at the end of the game.  \u003cbr\u003e  3. Waypoints - bonus points you can place on the map to entice cooperation, or score for yourself.\u003cbr\u003e  \u003cbr\u003e  2, 3 \u0026amp; 4 player modes:\u003cbr\u003e  You can play head to head with 2 players, or with 4 players in teams using the basic rules and any of the additional scoring options. 4 player games use Waypoints to prevent alpha players directly instructing their partner.\u003cbr\u003e  \u003cbr\u003e  The challenging 3 player mode uses all of the additional scoring options in a more asymmetric game. The Cartographer scores by connecting Mountain and Coral sections, and all players compete for bonus points and Trade Route scoring.\u003cbr\u003e  \u003cbr\u003e  -description from publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003ePart puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns placing a tile each to make a map together. Land places tiles trying to complete land areas, and Sea places tiles trying to complete sea areas. Completed areas score a point per tile; land areas for Land, sea areas for Sea. Some tiles score bonus points for whoever completes the area they are in. So players may decide to strategically complete rival’s areas to gain their bonus points. Other tiles allow players to play their second tile, or steal a player’s tile - but not their last one!\n\nUsing 2 double-sided tiles (one side always revealed and the other always hidden until played) means there is partial information to plan around, and some surprises too. Players replenish back up to 2 tiles from a choice of 2 face-up tile stacks.\n\nThe strategy of the game involves careful tile placement to score from as many land or sea areas as possible, while minimising your rivals’ opportunities to score from the tiles you play. Watch your rivals’ possible plays, and control tempo strategically with Play Again and Steal tiles. Look out for opportunities to score valuable bonus points in your and your rivals’ areas. Carefully select tiles as you replenish your hand to prepare for your next turn.\n\nThe game ends once the last tile is placed. The player or team with the most points wins.\n\nThe basic Land vs Sea game is simple enough for light \/ family gamers. After you have played the basic game, you can unlock more scoring options on the tiles to add surprising depth:\n1. Mountain \u0026amp; Coral scoring - score for cumulative chains of connected Mountain (Land) \/ Coral (Sea) sections.\n2. Caravan \u0026amp; Ship scoring - score for Caravans \u0026amp; Ships added to Trade Routes on the map, and score each Trade Route you have majority in (more Caravans scores the Trade Route for Land, more Ships for Sea) at the end of the game.  \n3. Waypoints - bonus points you can place on the map to entice cooperation, or score for yourself.\n\n2, 3 \u0026amp; 4 player modes:\nYou can play head to head with 2 players, or with 4 players in teams using the basic rules and any of the additional scoring options. 4 player games use Waypoints to prevent alpha players directly instructing their partner.\n\nThe challenging 3 player mode uses all of the additional scoring options in a more asymmetric game. The Cartographer scores by connecting Mountain and Coral sections, and all players compete for bonus points and Trade Route scoring.\n\n-description from publisher\n\n\u003c\/div\u003e","brand":"Good Games Publishing","offers":[{"title":"Default Title","offer_id":44326819168536,"sku":"9369998088447","price":38.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/land_vs_sea_hi_res_1.jpg?v=1672831879"},{"product_id":"unfathomable","title":"Unfathomable","description":"\u003cp\u003eThe year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.\u003cbr\u003e  \u003cbr\u003e  Immerse yourself among the passengers and crew of the SS Atlantica in this game of hidden loyalties, intrigue, and paranoia for three to six players. Some players are humans who are fighting for the survival of the ship, while others are traitors sent aboard the ship by mysterious beings to ensure that it never reaches port! Because player loyalties are hidden, determining who is friend and who is foe is critical to winning a thrilling game of Unfathomable.\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThe year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship's chapel, signs of a strange ritual littered around the corpse.\n\nLurking within the depths of the Atlantic Ocean are a swarm of vicious, unspeakable horrors: the Deep Ones, led by Mother Hydra and Father Dagon. For reasons unknown, they have set their sights on the Atlantica, and their minions, taking the form of human-Deep One hybrids, have infiltrated the steamship to help sink it from within. Each game of Unfathomable has one or more players assuming the role of one of these hybrids, and how well they can secretly sabotage the efforts of the other players might mean the difference between a successful voyage and a sunken ship.\n\nIf you're a human, you need to fend off Deep Ones, prevent the Atlantica from taking too much damage, and carefully manage the ship's four crucial resources if you want any hope of making it to Boston, all while trying to figure out which of your fellow players are friends and which are foes. Everyone shares the same resource pool, but humans will try to preserve them while traitors will strive to subtly deplete them. Being able to tell when someone is purposefully draining the group's resources is harder than you think, especially when you take crises into account!\n\nAt the end of each player's turn, that player must draw a mythos card. Each of these cards represents a crisis that the whole group must try to resolve together. Some of these crises, such as \"Food Rationing\", call for a choice that could potentially put the ship's passengers or resources at risk, while others, such as \"Hull Leak\", call for a skill test in which failure could have disastrous consequences.\n\nDuring a skill test, each player contributes skill cards from their hand to a face-down pile shared by the group. Once everyone has contributed (or chosen not to), the cards are shuffled, then revealed. If enough of the correct skills were contributed, then the group passes the test! But if the wrong skills were contributed, they can actually hinder the results, leading to failure. Thus, skill tests are dangerous opportunities for traitors to sabotage the humans' efforts, so you have to stay on your toes at all times.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":44326821134616,"sku":"841333113414","price":127.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_42332_pic6222281_1.png?v=1672831896"},{"product_id":"dune-house-secrets","title":"Dune House Secrets","description":"\u003cp\u003eFeaturing the co-operative game system used in Portal's award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.\u003cbr\u003e  \u003cbr\u003e  In this story-driven adventure game, players take on the roles of rebels who must solve a series of challenging missions with a finite amount of time and resources. Players cooperatively make decisions on how to progress the story as they decide to explore different regions of the world, follow leads, leverage allies, and overcome opposition of all kinds. During gameplay, players use a variety of physical and digital game components — a deck of cards with essential clues and plot twists, a dozen physical handouts, and a dedicated website with additional resources — to steer the narrative in fun and surprising directions for a truly immersive experience.\u003cbr\u003e  \u003cbr\u003e  Beginning with an introductory prologue designed to get players acquainted with the massive Dune universe, the game then continues with three big adventures, each taking roughly two-to-three hours to play. During each episode, players can earn experience points to level up their characters in between missions and unlock new options in future gameplay. Each adventure can be played separately as standalone episodes, yet should players complete all three episodes, they will unravel a master game narrative with an epic climax and unforgettable resolution with lasting impact on the future two games in the trilogy.\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eFeaturing the co-operative game system used in Portal's award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-four players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.\n\nIn this story-driven adventure game, players take on the roles of rebels who must solve a series of challenging missions with a finite amount of time and resources. Players cooperatively make decisions on how to progress the story as they decide to explore different regions of the world, follow leads, leverage allies, and overcome opposition of all kinds. During gameplay, players use a variety of physical and digital game components — a deck of cards with essential clues and plot twists, a dozen physical handouts, and a dedicated website with additional resources — to steer the narrative in fun and surprising directions for a truly immersive experience.\n\nBeginning with an introductory prologue designed to get players acquainted with the massive Dune universe, the game then continues with three big adventures, each taking roughly two-to-three hours to play. During each episode, players can earn experience points to level up their characters in between missions and unlock new options in future gameplay. Each adventure can be played separately as standalone episodes, yet should players complete all three episodes, they will unravel a master game narrative with an epic climax and unforgettable resolution with lasting impact on the future two games in the trilogy.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Portal Games","offers":[{"title":"Default Title","offer_id":44326821331224,"sku":"5902560384192","price":64.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_42338_pic6222001_1.jpg?v=1672831902"},{"product_id":"heroquest","title":"HeroQuest","description":"\u003cp\u003eDeep inside another dimension, face battling barbarians and evil magic on a quest for adventure in a maze of monsters. This is HeroQuest, the fantasy adventure game, where winning means mastering the art of combat and magic. Once you get into it, you'll never be the same.\u003c\/p\u003e  \u003cp\u003eH\u003cem\u003eeroQuest \u003c\/em\u003ecomes with 71 miniatures, a game board, and a game master’s screen. It features more than 90 cards and six custom engraved dice — an upgrade to the original game’s painted wooden dice. It also has a pad of traditional paper character sheets, allowing you to name your own heroes and keep track of their hit points and loot between games. \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eHeroQuest is Milton Bradley's approach to a Dungeons \u0026amp; Dragons-style adventure game.  One player acts as game master, revealing the maze-like dungeon piecemeal as the players wander.  Up to four other players take on a character (wizard, elf, dwarf, or barbarian) and venture forth into dungeons on fantasy quests. This game was made in cooperation with Games Workshop Ltd. who designed the miniatures and helped in many of the production details including background world and art in the rule book and scenario book. The HeroQuest series consists of the main game and a number of expansions.\n\nThe game is played on a grid representing the interior of a dungeon or castle, with walls segmenting the grid into rooms and corridors. One player assumes the role of the evil wizard character (Zargon\/Morcar), and uses a map taken from the game's quest book to determine how the quest is to be played. The map details the placement of monsters, artifacts, and doors, as well as the overall quest the other players are embarking upon. During a Hero's turn, the player can move before or after performing one of the following actions: attack, cast a spell, search for traps and secret doors, search for treasure.\n\nThe game ends when every player has either returned to the spiral staircase, exited by a door, or been killed by the evil wizard. If the objective of the quest has not been accomplished then the evil wizard character wins. Items collected during the quest may be kept for future quests. The quests usually form part of a longer story, especially the quests which are part of the expansion packs.\n\nAdditional material, which is generally missed since it is not technically an expansion, was published in the HeroQuest: Adventure Design Kit which did feature one more Heroquest adventure: A Plague of Zombies.\n\n\u003c\/div\u003e","brand":"Hasbro","offers":[{"title":"Default Title","offer_id":44326872056088,"sku":"5010993911165","price":221.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/01-heroquest-haslab-box_2000x_5357e81f-edcf-429a-af7e-71601f460987.jpg?v=1672832131"},{"product_id":"dune-betrayal","title":"Dune Betrayal","description":"\u003cp\u003ePlayers take on the identity of one of the iconic characters of Dune, each having a distinct role to play in this social deduction game.\u003cbr\u003e  \u003cbr\u003e  In this game of tactics and deception, you are secret agents, representing different roles within the famous factions vying for control amid the sands of Dune.\u003cbr\u003e  \u003cbr\u003e  The goal is to learn the identities of your foes whilst protecting your nobles, forming alliances, and utilizing tools to gain knowledge, and therefore power.\u003cbr\u003e  \u003cbr\u003e  Pay close attention to determine your allies and enemies, then defend your allies, and attack your foes to secure victory.\u003cbr\u003e  \u003cbr\u003e  description from publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn the social deduction game Dune: Betrayal, players take on the identity of one of the iconic characters of Dune, each representing a distinct role within the factions vying for control amid the sands of Dune.\n\nYour goal is to learn the identities of your foes while protecting your nobles, forming alliances, and utilizing tools to gain knowledge, and therefore power. Pay close attention to determine your allies and enemies, then defend your allies and attack your foes to secure victory.\n\n—description from publisher\n\n\u003c\/div\u003e","brand":"Gale Force 9","offers":[{"title":"Default Title","offer_id":44326873596184,"sku":"9781638840138","price":38.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_42777_pic6309580_1.png?v=1672832136"},{"product_id":"boonlake","title":"Boonlake","description":"\u003cp\u003eWith a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake.\u003c\/p\u003e  \u003cp\u003e\u003cem\u003e\u003cstrong\u003eBoonlake\u003c\/strong\u003e\u003c\/em\u003e is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWith a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake.\n\nBoonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Capstone Games","offers":[{"title":"Default Title","offer_id":44326875726104,"sku":"850000576414","price":95.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic6313606.png?v=1672832149"},{"product_id":"origins-first-builders","title":"Origins: First Builders","description":"\u003cp\u003eIn \u003cstrong\u003eOrigins: First Builders\u003c\/strong\u003e, players are members of a powerful and ancient space-faring race that visits Earth regularly to bestow gifts of progress and wonders upon the blossoming humanity. You will influence the construction of buildings and monuments, guide a population of your Freemen, climb the three mighty Zodiac Temples, and take part in an arms race—all in an effort to leave the greatest mark on mankind’s ancient history.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e★ The game designed by Adam Kwapiński, the designer of Nemesis, Lords of Hellas, Dark Ages.\u003cbr\u003e★ City building game in a unique theme.\u003cbr\u003e★ Beautiful arts and high-quality components, which give you a proper relation to the theme of the game.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThey came to this planet, and they chose you. They uplifted your people and promised great prosperity. They provided the wisdom and the resources to build your cities sky high. They taught you the ways of culture, science, and warfare. They promised knowledge for any willing to learn. Come, Archon, guide your citizens to victory, under the watchful eyes of the Builders, our benefactors from beyond the skies above.\n\nIn Origins: First Builders, you are an archon, guiding a population of freemen, influencing the construction of buildings and monuments, climbing the three mighty zodiac temples, and taking part in an arms race — all in an effort to leave the greatest mark on mankind's ancient history.\n\nYou start the game with a city consisting of just two building tiles: the Agora tile and the Palace tile. As the game develops, your city will grow in both size and strength as you add new building tiles, each of which has a special ability that triggers when it is first added to a city and when closing a district. Your placement on the military track indicates the rewards you receive when you attack and your chances of becoming first player.\n\nOrigins: First Builders is played over a number of rounds, with a round ending only after each player has passed. If a game end condition has not yet been triggered, the game continues with a new round. On your turn, you perform one of the following actions:\n\n• Visit an encounter site with your workers to gain resources and additional citizen or speaker dice, advance on the zodiac temple tracks (and potentially gain zodiac cards), and advance and attack on the military track.\n\n• Close a district, gaining victory points (VPs) and possibly gold for matching a district card's building pattern, additional bonuses based on the buildings you activate, and additional VPs at the end of the game based on the value of the citizen die you use to close the district.\n\n• Build a tower level to increase your endgame scoring based on the tower heights and the matching color dice you use to close your districts.\n\n• Grow your population.\n\n• Pass.\n\nThe game finishes at the end of the round when one or more of the following conditions has been met:\n\n    At most three colors of tower disks are still in stock.\n    No gold remains above any district card.\n    No citizen die of the proper color can be added to the citizen offer.\n    A player has moved all three of their zodiac disks to the top space of each temple track.\n\n\nThe temple area is divided into three tracks: the sea temple, the forest temple, and the mountain temple. You score points only for your two least-valued temples, and once all the points have been summed, whoever has the most VPs wins.\n\n\u003c\/div\u003e","brand":"Board \u0026 Dice","offers":[{"title":"Default Title","offer_id":44326926287128,"sku":"6425453001161","price":102.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bnd0058.jpg?v=1672832354"},{"product_id":"ark-nova","title":"Ark Nova","description":"\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eArk Nova\u003c\/strong\u003e\u003c\/em\u003e, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.\u003c\/p\u003e  \u003cp\u003eEach player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are:\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003eCARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).\u003c\/li\u003e  \u003cli\u003eBUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.\u003c\/li\u003e  \u003cli\u003eANIMALS: Allows you to accommodate animals in your zoo.\u003c\/li\u003e  \u003cli\u003eASSOCIATION: Allows your association workers to carry out different tasks.\u003c\/li\u003e  \u003cli\u003eSPONSORS: Allows you to play a sponsor card in your zoo or to raise money.\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of \u003cem\u003eArk Nova\u003c\/em\u003e. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.\n\nEach player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are:\n\n\n    CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).\n    BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.\n    ANIMALS: Allows you to accommodate animals in your zoo.\n    ASSOCIATION: Allows your association workers to carry out different tasks.\n    SPONSORS: Allows you to play a sponsor card in your zoo or to raise money.\n\n\n255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Capstone Games","offers":[{"title":"Default Title","offer_id":44326952468760,"sku":"850000576407","price":119.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic6293412.jpg?v=1672832509"},{"product_id":"skull-canyon-ski-fest","title":"Skull Canyon Ski Fest","description":"\u003cp\u003eProve you're the ultimate skier by skiing the most difficult runs, collecting the best gear, and earning the highest score!\u003cbr\u003e  \u003cbr\u003e  To get your ski on, you need to collect and turn in matching sets of slope cards. Each set you turn in lets you ski a run on the mountain, earning victory points, fame, and a spot on the run scoreboard that tracks who performed best on each run. The higher a run's difficulty rating, the more cards you'll need to collect to complete it - but you'll also score more points and earn more fame!\u003cbr\u003e  \u003cbr\u003e  At the end of each day of skiing, you'll take a break at the Ski Village, where you can take bonus actions and acquire gear to prepare for the next day of skiing. At the end of the 3rd day, whoever has the most victory points wins!\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eProve you're the ultimate skier by taking on the most difficult runs, collecting the best gear, and earning the highest score!\n\nTo get your ski on in Skull Canyon: Ski Fest, you need to collect and turn in matching sets of slope cards. Each set you turn in lets you ski a run on the mountain, earning victory points, fame, and a spot on the run scoreboard that tracks who performed best on each run. The higher a run's difficulty rating, the more cards you need to collect to complete it — but you'll also score more points and earn more fame.\n\nAt the end of each day of skiing, you take a break at the Ski Village, where you can take bonus actions and acquire gear to prepare for the next day of skiing. At the end of the third day, players score for the number of easy, advanced, and expert runs they control, then whoever has the most victory points wins!\n\n\u003c\/div\u003e","brand":"Pandasaurus Games","offers":[{"title":"Default Title","offer_id":44327004930328,"sku":"850029278306","price":56.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_44118_pic6555506_1.png?v=1672832755"},{"product_id":"libertalia-winds-of-galecrest","title":"Libertalia Winds of Galecrest","description":"\u003cp\u003eIn the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew...but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you'll send a crew member to collect your share of the loot, hoping they'll return to boost your growing group of characters.\u003cbr\u003e  \u003cbr\u003e  Libertalia was originally released in 2012. Ten years later, Libertalia: Winds of Galecrest celebrates the foundations of the original design with a revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve tiebreakers, deluxe loot tokens, a robust solo mode, and much more.\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew...but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you'll send a crew member to collect your share of the loot, hoping they'll return to boost your growing group of characters.\n\nLibertalia was originally released in 2012. Ten years later, Libertalia: Winds of Galecrest celebrates the foundations of the original design with a revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve ties, deluxe loot tokens, a robust solo mode, and much more.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":44327034585368,"sku":"787790448952","price":85.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_44554_pic6669033_1.jpg?v=1672832940"},{"product_id":"in-too-deep","title":"In Too Deep","description":"\u003cp\u003eIn Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on?\u003cbr\u003e  \u003cbr\u003e  In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs.\u003cbr\u003e  \u003cbr\u003e  Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot.\u003cbr\u003e  \u003cbr\u003e  Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality.\u003cbr\u003e  \u003cbr\u003e  Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on?\n\nIn the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs.\n\nCybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot.\n\nEach turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality.\n\nOrchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.\n\n\u003c\/div\u003e","brand":"Burnt Island Games","offers":[{"title":"Default Title","offer_id":44327052542232,"sku":"782150647334","price":77.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_44665_pic5091304_1.jpg?v=1672833024"},{"product_id":"batman-everybody-lies","title":"Batman Everybody Lies","description":"\u003cp\u003eBatman: Everybody Lies is a crime-solving deduction game for 2-4 players set in rich lore of the Batman comics universe. Players take on the roles of four key investigators – instinctive journalist Warren Spacey, tenacious reporter Vicki Vale, brutish detective Harvey Bullock, or the cunning Catwoman – who are drawn into a series of mysterious events unfolding in Gotham City.\u003cbr\u003e  \u003cbr\u003e  Throughout the game, players cooperatively make decisions running the investigation and trying to solve a series of challenging cases. They visit famous locations in Gotham City (like the Batcave, Arkham Asylum, Blackgate Penitentiary, and the Gotham City Gazette) and cross paths with well-known Batman characters (like Batman, The Penguin, Poison Ivy, Mr. Freeze, Scarecrow, and more) while trying to chase leads, identify suspects, and gather enough information to help save Gotham City. The game also adds a brand new hidden agenda mechanic, which assigns secret goals and unique win conditions for each player based upon which DC character they portray.\u003cbr\u003e  \u003cbr\u003e  In Batman: Everybody Lies, players utilize a variety of physical and digital game components – a deck of cards with essential clues and plot twists, various physical handouts, and a dedicated website with access to in-world resources from the Gotham City Gazette archives – for a truly immersive experience. The game also features another new thematic treat – Scenes – that bring memorable gameplay moments to life via original comic book illustrations that feel torn straight from the pages and panels of the beloved comics.\u003cbr\u003e  \u003cbr\u003e  Beginning with an introductory Prologue designed to get players acquainted with the game rules, Batman: Everybody Lies then continues with three big cases to solve, each taking roughly 2-3 hours to play. Each case can be played separately as stand-alone episodes, yet should players crack all four cases, they will unravel a master narrative with an epic climax. Every scenario ends with a final report with questions verifying how well the team has investigated the case.\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eBatman: Everybody Lies is a crime-solving deduction game for 2-4 players set in rich lore of the Batman comics universe. Players take on the roles of four key investigators – instinctive journalist Warren Spacey, tenacious reporter Vicki Vale, brutish detective Harvey Bullock, or the cunning Catwoman – who are drawn into a series of mysterious events unfolding in Gotham City.\n\nThroughout the game, players cooperatively make decisions running the investigation and trying to solve a series of challenging cases. They visit famous locations in Gotham City (like the Batcave, Arkham Asylum, Blackgate Penitentiary, and the Gotham City Gazette) and cross paths with well-known Batman characters (like Batman, The Penguin, Poison Ivy, Mr. Freeze, Scarecrow, and more) while trying to chase leads, identify suspects, and gather enough information to help save Gotham City. The game also adds a brand new hidden agenda mechanic, which assigns secret goals and unique win conditions for each player based upon which DC character they portray.\n\nIn Batman: Everybody Lies, players utilize a variety of physical and digital game components – a deck of cards with essential clues and plot twists, various physical handouts, and a dedicated website with access to in-world resources from the Gotham City Gazette archives – for a truly immersive experience. The game also features another new thematic treat – Scenes – that bring memorable gameplay moments to life via original comic book illustrations that feel torn straight from the pages and panels of the beloved comics.\n\nBeginning with an introductory Prologue designed to get players acquainted with the game rules, Batman: Everybody Lies then continues with three big cases to solve, each taking roughly 2-3 hours to play. Each case can be played separately as stand-alone episodes, yet should players crack all four cases, they will unravel a master narrative with an epic climax. Every scenario ends with a final report with questions verifying how well the team has investigated the case.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"BoardGameMarket","offers":[{"title":"Default Title","offer_id":44327054541080,"sku":"5902560384703","price":76.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_44739_pic6644347_1.jpg?v=1672833047"},{"product_id":"my-little-pony-adventures-in-equestria-deck-building-game","title":"My Little Pony: Adventures in Equestria Deck-Building Game","description":"\u003cp\u003e\u003cstyle\u003e#html-body [data-pb-style=TN92MMX]{justify-content:flex-start;display:flex;flex-direction:column;background-position:left top;background-size:cover;background-repeat:no-repeat;background-attachment:scroll}\u003c\/style\u003e\u003c\/p\u003e\u003cdiv data-content-type=\"row\" data-appearance=\"contained\" data-element=\"main\"\u003e\u003cdiv data-enable-parallax=\"0\" data-parallax-speed=\"0.5\" data-background-images=\"{}\" data-background-type=\"image\" data-video-loop=\"true\" data-video-play-only-visible=\"true\" data-video-lazy-load=\"true\" data-video-fallback-src=\"\" data-element=\"inner\" data-pb-style=\"TN92MMX\"\u003e\u003cdiv data-content-type=\"text\" data-appearance=\"default\" data-element=\"main\"\u003e\n\u003cp\u003eCanter into the My Little Pony-Adventures in Equestria, a cooperative Deck-Building Game, and take the role of a pony of Equestria!\u003c\/p\u003e  \u003cp id=\"EXH12YW\"\u003eAs Twilight Sparkle, Rainbow Dash, Fluttershy and more, you’ve been given a challenge to complete! You’ll need to travel amongst different locations throughout Ponyville, get new cards to improve your deck, complete tasks for resources, and overcome obstacles. Watch out-if you take too long, clouds will build up over time and cause you to suffer setbacks in your quest. The ponies will have to work together using teamwork and friendship to win the game!\u003c\/p\u003e  \u003cp\u003eFeatures:\u003c\/p\u003e  \u003cp\u003e●A cooperative deck-building game!\u003c\/p\u003e  \u003cp\u003e●Play as Twilight Sparkle, Rainbow Dash, Fluttershy, Rarity, Applejack, and Pinkie Pie\u003c\/p\u003e  \u003cp\u003e●Gather allies, actions, and artifacts to improve your deck\u003c\/p\u003e  \u003cp\u003e●Travel around Equestria to complete tasks and overcome the challenge!\u003c\/p\u003e\n\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eCanter into the co-operative My Little Pony: Adventures in Equestria Deck-Building Game, and take the role of a pony of Equestria!\n\nAs Twilight Sparkle, Rainbow Dash, Fluttershy, and more, you've been given a challenge to complete! You need to travel amongst different locations throughout Ponyville, get new cards to improve your deck, complete tasks for resources, and overcome obstacles. Watch out — if you take too long, clouds will build up over time and cause you to suffer setbacks in your quest. The ponies will have to work together using teamwork and friendship to win the game.\n\nPlay cards from your hand to generate Help, Move, and Info, and use those to purchase more powerful cards, accomplish tasks, and overcome hurdles!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":44327077347608,"sku":"810011724013","price":68.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/unnamed_26__1_1.jpg?v=1672833189"},{"product_id":"arkham-horror-the-card-game-edge-of-the-earth-investigator-expansion","title":"Arkham Horror The Card Game - Edge of the Earth Investigator Expansion","description":"\u003cp\u003eIn the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows. They lurk, wait, and watch, and with them comes a secret so ancient and profound that it threatens to tear apart our very understanding of the planet we call home- if it doesn't tear apart reality itself first. Thus, our intrepid investigators must delve into the mysteries of the great southern ice sheets and, hopefully, uncover the truth before it is too late. \u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn the Edge of the Earth Investigator Expansion, you'll find a treasure trove of player cards the likes of which you've never seen in Arkham history. With five investigators and around 250 cards to expand your deckbuilding options, you won't want to miss this opportunity to strengthen your player card content like never before.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eArkham Horror: The Card Game core set is required to play.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows.\n\nIn the Edge of the Earth Investigator Expansion, you'll find a treasure trove of player cards the likes of which you've never seen in Arkham history. With five investigators and around 250 cards to expand your deckbuilding options, you won't want to miss this opportunity to strengthen your player card content like never before.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":44339274842392,"sku":"841333113421","price":72.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/841333113421.png?v=1672993397"},{"product_id":"astro-knights","title":"Astro Knights","description":"\u003cp\u003eAstro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eEach round, the players and the Boss will take turns in a random order. During a player’s turn, they will be able to acquire Fuel, Tech, and Weapons from the supply, equip and attack with those Weapons based on the number of slots they have, gain new slots, power up, and use their special ability. All four of the Bosses in this game have their own decks and abilities, and will require a different strategy to be defeated\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eAstro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending.\n\nEach round, the players and the Boss will take turns in a random order. During a player’s turn, they will be able to acquire Fuel, Tech, and Weapons from the supply, equip and attack with those Weapons based on the number of slots they have, gain new slots, power up, and use their special ability. All four of the Bosses in this game have their own decks and abilities, and will require a different strategy to be defeated\n\n\u003c\/div\u003e","brand":"Indie Boards \u0026 Cards","offers":[{"title":"Default Title","offer_id":44339312984344,"sku":"810017900305","price":85.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/810017900305.png?v=1672993604"},{"product_id":"dice-theme-park","title":"Dice Theme Park","description":"\u003cp\u003e\u003cem\u003eDice Theme Park\u003c\/em\u003e is a dice manipulation board game, all about creating and running your own park of fairground attractions.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn \u003cem\u003eDice Theme Park\u003c\/em\u003e, you are the park managers, trying to create the most successful theme park in the area, by getting your customers on the most rides possible! The dice in the game represent the customers, with hex tiles representing the rides in your park. Employing a unique “Dice-cascade” mechanic once a customer has enjoyed a ride, their dice value is reduced, but they can still continue to enjoy more rides in the theme park until their value drops to 0 where they exit. This means the more efficiently you can move your dice around to activate the most rewarding rides, the more points and money you receive!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eDice Theme Park\u003c\/em\u003e also features a card based turn initiative mechanic, decided by your special action role cards (with values 1-6), with players selecting two cards each turn. The lowest total will gain first choice of the customer dice draft and ride tiles that round. At the end of the round those cards will then be passed to the player on your left.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eDice Theme Park\u003c\/em\u003e is more interactive and slightly more complex than \u003cem\u003eDice Hospital\u003c\/em\u003e, so it’s perfect for those looking for a more challenging experience with more ways to score and play, whilst still keeping that same engaging and satisfying feel every time it is played.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eDice Theme Park is a dice manipulation board game, all about creating and running your own park of fairground attractions.\n\nIn Dice Theme Park, you are the park managers, trying to create the most successful theme park in the area, by getting your customers on the most rides possible! The dice in the game represent the customers, with hex tiles representing the rides in your park. Employing a unique “Dice-cascade” mechanic once a customer has enjoyed a ride, their dice value is reduced, but they can still continue to enjoy more rides in the theme park until their value drops to 0 where they exit. This means the more efficiently you can move your dice around to activate the most rewarding rides, the more points and money you receive!\n\nDice Theme Park also features a card based turn initiative mechanic, decided by your special action role cards (with values 1-6), with players selecting two cards each turn. The lowest total will gain first choice of the customer dice draft and ride tiles that round. At the end of the round those cards will then be passed to the player on your left.\n\nDice Theme Park is more interactive and slightly more complex than Dice Hospital, so it’s perfect for those looking for a more challenging experience with more ways to score and play, whilst still keeping that same engaging and satisfying feel every time it is played.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Alley Cat Games","offers":[{"title":"Default Title","offer_id":44339754959128,"sku":"5060756410152","price":85.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/5060756410152.png?v=1672996923"},{"product_id":"eternal-palace","title":"Eternal Palace","description":"\u003cp\u003eIn \u003cem\u003eEternal Palace\u003c\/em\u003e, you are a noble family who has pledged to help the Emperor rebuild his palace left derelict for centuries so that you may gain his favor. You must send your team to collect resources and rebuild monuments. You will also honor the Emperor by painting a beautiful picture of his beloved gardens and palace — but others are trying to impress him, too, and only one will have the honor of being chosen as the Emperor's favorite.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn this game, your team of workers is represented by dice, and by placing them on the game board you contribute towards rebuilding the different parts of the Eternal Palace. Each location is reached based on dice rolls, but if others have gone to an otherwise inaccessible location, you may visit it too by paying fish, one of the resources in the game. Complete tasks first — or contribute more than your competitors to these monuments — to earn tokens reflecting your overall effort. Recruit new workers to your team, and use the painting pieces you receive as each location is unlocked to \"paint\" a record of your work, layer by layer.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eWho will contribute the most to the reconstruction and gain the favor of the Emperor? Find out in this tense and highly interactive Eurogame!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Eternal Palace, you are a noble family who has pledged to help the Emperor rebuild his palace left derelict for centuries so that you may gain his favor. You must send your team to collect resources and rebuild monuments. You will also honor the Emperor by painting a beautiful picture of his beloved gardens and palace — but others are trying to impress him, too, and only one will have the honor of being chosen as the Emperor's favorite.\n\nIn this game, your team of workers is represented by dice, and by placing them on the game board you contribute towards rebuilding the different parts of the Eternal Palace. Each location is reached based on dice rolls, but if others have gone to an otherwise inaccessible location, you may visit it too by paying fish, one of the resources in the game. Complete tasks first — or contribute more than your competitors to these monuments — to earn tokens reflecting your overall effort. Recruit new workers to your team, and use the painting pieces you receive as each location is unlocked to \"paint\" a record of your work, layer by layer.\n\nWho will contribute the most to the reconstruction and gain the favor of the Emperor? Find out in this tense and highly interactive Eurogame!\n\n\u003c\/div\u003e","brand":"Alley Cat Games","offers":[{"title":"Default Title","offer_id":44339841532184,"sku":"5060756410145","price":56.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/5060756410145.png?v=1672998092"},{"product_id":"francis-drake","title":"Francis Drake","description":"\u003cp\u003eReturn to a bustling Plymouth Harbor in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main in search of fame and fortune! As captains, players will have to plan their missions and provision their ships accordingly.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eFrancis Drake\u003c\/em\u003e is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Many tough decisions must be made before each voyage:\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003eHow many crew members, guns, and trade goods will be needed?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWhat supplies will be needed to reach deep into the Caribbean?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWill a stronger galleon be needed to attack the treasure fleets?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eCan special charts from the Spanish Admiral and Governor help?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWill the Queen or rich investors back the voyage?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWhat information can the informer give?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWill Drake himself be available to guide the voyage?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWho will get the use of the Golden Hind?\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cp\u003eEach new voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. Get ready for the voyage of a lifetime!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eGame description from the publisher:\n\nReturn to a bustling Plymouth Harbor in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main in search of fame and fortune! As captains, players will have to plan their missions and provision their ships accordingly.\n\nFrancis Drake is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Many tough decisions must be made before each voyage:\n\n\n    How many crew members, guns, and trade goods will be needed?\n    What supplies will be needed to reach deep into the Caribbean?\n    Will a stronger galleon be needed to attack the treasure fleets?\n    Can special charts from the Spanish Admiral and Governor help?\n    Will the Queen or rich investors back the voyage?\n    What information can the informer give?\n    Will Drake himself be available to guide the voyage?\n    Who will get the use of the Golden Hind?\n\n\nEach new voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. Get ready for the voyage of a lifetime!\n\n\u003c\/div\u003e","brand":"Eagle Gryphon Games","offers":[{"title":"Default Title","offer_id":44339911524632,"sku":"609456646734","price":116.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/609456646734.png?v=1672999120"},{"product_id":"francis-drake-expansion","title":"Francis Drake Expansion","description":"\u003cp\u003eThe \u003cem\u003eFrancis Drake Expansion Box Set\u003c\/em\u003e includes rules and components for 2 players and 6 players. It also includes the previously published Spain's Revenge and Montezuma's Legacy Expansions.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn the game Francis Drake, the players are in the Elizabethan era in the attempting to emulate the legend of Sir Francis Drake, hero to the English but a pirate to the Spanish. After the set up, each player must chart a course toward the riches of the Aztec and Incan Empires and complete 3 missions.\n\nMontezuma's Legacy is an Expansion to replace the Spanish Galleons and the Jewel accompanying the Spanish Galleon. The Jewel is replaced on each voyage with the Aztec Relic. If a galleon is captured, the relic goes in the player's treasure chest and it's scored at the end of the game.\n\n\u003c\/div\u003e","brand":"Eagle Gryphon Games","offers":[{"title":"Default Title","offer_id":44339911721240,"sku":"609456647182","price":35.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/609456647182.png?v=1672999125"},{"product_id":"imperium-legends","title":"Imperium Legends","description":"\u003cp\u003eFormidable adversaries are arrayed against you. Your people stand ready. History beckons.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn your hands lies the destiny of one of history's great civilizations. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly, and unrest will bring your civilization to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of eight radically asymmetric civilizations, you will compete to become the most dominant empire the world has ever seen.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eImperium: Legends\u003c\/em\u003e is a standalone game that contains the Arthurian, Atlantian, Egyptian, Mauryan, Minoan, Olmec, Qin, and Utopian civilizations and an individual solo opponent behaving as each nation. It is also fully compatible with \u003cem\u003eImperium: Classics\u003c\/em\u003e for players wanting to expand their pool of civilizations even further.\u003c\/p\u003e","brand":"Osprey","offers":[{"title":"Default Title","offer_id":44339997180184,"sku":"9781472844750","price":59.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/9781472844750.png?v=1673000598"},{"product_id":"long-shot-the-dice-game","title":"Long Shot The Dice Game","description":"\u003cp\u003ePlan and push your luck as the action unfolds in this tense race of 8 horses.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eYou’ll buy horses, place bets, influence race movement, and utilize special abilities. The dice determine which horses move and the actions available each turn, so be ready to adapt your plans in this game. Once 3 horses cross the finish line, earnings are totalled and the player that makes the most money will be declared the winner.\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003eNumber of Players: 1-8\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eFor Ages: 14+\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003ePlaying Time: 25 min\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThis is your ticket to the track!\n\nIn Long Shot: The Dice Game, you and up to seven other players will strategize and push your luck as the action unfolds in a tense race of eight horses. During the game you buy horses, place bets, influence race movement, and utilize special abilities. The roll of the dice determines which horses move and the options available each turn, so be ready to adapt your plans. Once three horses cross the finish line, earnings are totaled. While there are many ways to earn money during a horse race, only the player that makes the most money will be declared the winner. Will you play it safe, or risk it big on a long shot?\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Perplext","offers":[{"title":"Default Title","offer_id":44340075102488,"sku":"859094005343","price":51.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/859094005343.png?v=1673001961"},{"product_id":"lord-of-the-rings-card-game-revised-core-set","title":"Lord of the Rings Card Game Revised Core Set","description":"\u003cp\u003eThe Lord of the Rings: The Card Game is a cooperative card game that puts 1-2 players in control of the most powerful characters and artifacts of Middle-earth. Players will select heroes, gather allies, acquire artifacts, and coordinate their efforts to face Middle-earth’s most dangerous fiends. By cooperating to overcome the obstacles drawn from the encounter deck, you will complete the quest before you and claim victory.\u003cbr\u003e\u003cbr\u003eThe Core Set includes 226 cards that can be used to assemble a wide variety of decks right out of the box. Included are three perilous quests that, along with countless combinations of settings and enemies, offer near-limitless replay ability.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eSometimes, in order to truly appreciate a tale, one must first go back to its beginning. Grand adventures and strong fellowships are important and wonderful, but the first step of any journey is just as important as the last. With that in mind, it’s time to return to the beginning of one of the most epic adventures of all…\n\nWith increased contents and some quality-of-life improvements, this new version of the classic LCG’s core set is the perfect opportunity for a new player to dive into the game.\n\nThe Revised Core Set includes cards to allow Campaign Mode (previous core set was strictly standalone scenarios), entirely new Boon and Burden mechanics that add cards that persist with the players from scenario to scenario, and full support for 4 players in the core box.\n\n-description from publisher\n\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tWhat's new in this edition?\n     Support for up to four players with a single core set (the original core set supported only two players, meaning players needed two core sets to play with three or four players)\n     Three copies each of all 61 player cards from the original core set and eight copies of the Gandalf ally card (the original core set included only one or two copies of many of the player cards and only four copies of Gandalf)\n     A narrative campaign that links the three scenarios included in the core set into an overarching story\n     Quality-of-life improvements, such as new \"3\" and \"5\" numbered resource, progress and damage tokens\n     Revised \"Learn to Play\" rulebook to allow new players to more easily jump right into playing, including two new decklists for players to try as a step up from the four starter decks\n\n\nThis set is 100% compatible with all previously-released The Lord of the Rings: The Card Game content. Players who already own three copies of the original core set will not find any new cards in this box, aside from the campaign, boon and burden cards, which can be downloaded and printed for free on the official website.\n\n\u003c\/div\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":44340075299096,"sku":"841333113476","price":115.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/841333113476.png?v=1673001970"},{"product_id":"maglev-metro","title":"Maglev Metro","description":"\u003cp\u003eProlific Age of Steam map creator Ted Alspach (Suburbia, Castles of Mad King Ludwig) takes you into the near future with this subway-themed strategy title! In Maglev Metro, utilize state-of-the-art magnetic levitation technology to build a metropolitan rail system, transporting workers and robots beneath the city. Replace aging Manhattan and Berlin subway systems with newer, faster, quieter technology. Enhance your rail system's abilities so that your passengers arrive at their destinations first.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eEfficiency is your key to success in this pick-up-and-deliver, tile-laying, engine-building game. Transparent tiles allow your route to overlap your opponents' tracks, winding you along from station to station. Robots efficiently upgrade and adjust your abilities, leveraging unique goals to maximize points. By the end of the game, the game board has morphed into a modern subway map, with brightly-colored routes connecting stations all over the city.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eMaglev Metro contains two unique maps.\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003e1-4 Players\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e60-90 Min Play Time\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eAges 14+\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Maglev Metro, utilize state-of-the-art magnetic levitation technology to build a metropolitan rail system, transporting workers and robots beneath the city. Replace aging Manhattan and Berlin subway systems with newer, faster, quieter technology. Enhance your rail system's abilities so that your passengers arrive at their destinations first.\n\nEfficiency is your key to success in this pick-up-and-deliver, tile-laying, engine-building game. Transparent tiles allow your route to overlap your opponents' tracks, winding you along from station to station. Robots efficiently upgrade and adjust your abilities, leveraging unique goals to maximize points. By the end of the game, the game board has morphed into a modern subway map, with brightly-colored routes connecting stations all over the city.\n\nMaglev Metro contains two unique maps.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Bezier Games","offers":[{"title":"Default Title","offer_id":44340103905560,"sku":"810024460120","price":119.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/810024460120.png?v=1673002292"},{"product_id":"medium","title":"Medium","description":"\u003cp\u003e\u003cem\u003eMedium\u003c\/em\u003e! It’s a social word game of reading your friends’ minds.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn teams of two, you and a partner will have a hand of word cards (BANJO, TROPICAL, SHORT, BIGFOOT, PICNIC, etc). You’ll each play a card, then attempt to CREATE A PSYCHIC CONNECTION together to think of the word that somehow connects them. The correct answer is whatever word your partner thinks of, so you’ll have to think alike to find it!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eTogether, you’ll count down: “three...two...one…” then say the same word at the same time. \u003cbr\u003eAnd when you do, it feels perfect.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIt starts with cards – YOU WILL PLAY THEM.\u003cbr\u003eThey lead to thoughts – YOU WILL READ THEM.\u003cbr\u003eThoughts become words – YOU WILL SAY THEM. \u003cbr\u003eThe connection is magical - YOU WILL FEEL IT.\u003c\/p\u003e","brand":"Greater Than Games","offers":[{"title":"Default Title","offer_id":44340160200984,"sku":"798304339444","price":32.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/798304339444.png?v=1673003128"},{"product_id":"my-little-pony-adventures-in-equestria-deck-building-familiar-faces-expansion","title":"My Little Pony Adventures in Equestria Deck-Building Familiar Faces Expansion","description":"My Little Pony: Adventures in Equestria Deck-Building Game – Familiar Faces Expansion adds more cards to My Little Pony: Adventures in Equestria Deck-Building Game.\n\n","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":44340222492952,"sku":"810011724228","price":47.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/pic6740711.jpg?v=1749441601"},{"product_id":"petrichor","title":"Petrichor","description":"\u003cp\u003eWelcome to the lush world of Petrichor; you are a cloud. Your entire purpose in life is to expand, sire other clouds and water crops. Unfortunately, your mates (who are also clouds) have a similar plan. It’s up to you to manipulate the weather and assimilate these rogue clouds to contribute to the growth of as many crops as possible - all in order to claim the title of Most Valuable Cloud.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003ePetrichor is a highly interactive game for 1-4 players in which players control clouds, vote on the weather, and rain on the fields to make their water grow the most plants! While the game is gentle in theme, the interaction is intense, swift, and field-wateringly fun!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003ePetrichor is the earthy scent produced when rain falls on dry soil. The word is constructed from Greek (πÎ­τρα) petra, meaning \"stone\", and (á¼°χÏρ) Ä«chÅr, the fluid that flows in the veins of the gods in Greek mythology.\n\nWelcome to the lush world of Petrichor; you are a cloud. Your entire purpose in life is to expand, sire other clouds and water crops. Unfortunately, your mates (who are also clouds) have a similar plan. It’s up to you to manipulate the weather and assimilate these rogue clouds to contribute to the growth of as many crops as possible - all in order to claim the title of Most Valuable Cloud.\n\nPetrichor is a highly interactive board game, playable by 1-4 people (up to 5 with the expansion, see below). It’s an action selection\/area influence game, with 4 simple actions which interact with the various fields in ever surprising ways. The players move clouds with water droplets, and then rain those droplets onto specific fields, to make sure they have the right amount of water for the Harvest. During a Harvest, crops that have been watered enough are scored! Players are able to influence when, and how often the harvest happens. Players need to strike a fine balance between maintaining control of the different fields as well as influencing Harvest, to make sure the two come together at the optimal time.\n\nSolo mode by Dávid Turczi\n\n\u003c\/div\u003e","brand":"Ape Games","offers":[{"title":"Default Title","offer_id":44340321026328,"sku":"9780985858087","price":89.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/9780985858087.png?v=1673005293"},{"product_id":"posthuman-saga","title":"Posthuman Saga","description":"\u003cp\u003ePosthuman Saga is a competitive, tactical survival adventure, set in the post-apocalyptic world of Posthuman. The game can be played in 3 modes: Solo, 2 to 4 players Competitive or Team Versus. It combines euro mechanics with ˜nely crafted story to create an experience that will challenge your system-busting skills while immersing you in a rich postapocalyptic world.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eYou are a survivor in a near-future Europe that has collapsed under the weight of its own political errors, in the wake of a bloody class-war fueled by genetic modifications. In Posthuman, you journeyed to the last bastion of organized human society in the area: The Fortress. A year down the line, you have become an active part of that society and honed the skills you need to fulfill your role there, but the mutants are gaining ground...\n\nPosthuman Saga is a standalone survival game in the Posthuman universe. You play a seasoned member of the Fortress' militia, sent out beyond the defensive perimeter to explore and hopefully reconnect with outposts the Fortress has lost touch with, while searching for scavengable sites along the way. You have to forge across a crumbled land where resources are spare and mutants roam the ruined mansions and forests alike.\n\nLike the initial Posthuman, this is a sandbox-style survival journey, but the game system in Posthuman Saga differs from that of the first game in the series. Players win by  completing various objectives that suit different characters and playing styles. It has an emphasis on tactical choices on two levels: the journey expressed through an innovative modular tile map puzzle and the individual  story and combat encounters. The latter are fast, card-based affairs involving tough choices with future consequences. Posthuman Saga boasts over one hundred, finely crafted story scenes with a simple, push-your-luck mechanism that supplements the emergent narrative afforded by the game. Mutation is a way of life in the Posthuman world, and it can have its advantages, but it can easily get out of control...\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Mighty Boards","offers":[{"title":"Default Title","offer_id":44340335149336,"sku":"732068834159","price":98.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/732068834159.png?v=1673005499"},{"product_id":"scythe","title":"Scythe","description":"\u003cp\u003eIt is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fuelled the war with heavily armoured mechs, has closed its doors, drawing the attention of several nearby countries.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eScythe (1-5 players, 115 minutes) is a board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valour.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn Scythe, each player represents a fallen leader attempting to restore their honour and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIt is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.\n\nScythe is an engine-building game set in a 1920s era, alternate-history. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player controls one of five factions of Eastern Europe, all of which are attempting to earn their fortunes and claim their stakes in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.\n\nEach player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place). Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.\n\nScythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness. Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engines adds to the unique feel of each game, even if having played one faction multiple times.\n\n\u003c\/div\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":44340446593304,"sku":"653341025005","price":153.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/653341025005.png?v=1673006990"},{"product_id":"sorcerer-city","title":"Sorcerer City","description":"\u003cp\u003eEvery year, Sorcerer City is built and rebuilt in magical new ways, with city blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over 5 years, expanding and rebuilding to gain the most Money, Influence, Raw Magic, and Prestige. Unfortunately, Sorcerer City has a bit of a monster problem, so you must work hard to mitigate the effects of marauding creatures that attack your city district. The architect with the most Prestige at the end of 5 years will be crowned the new head wizard of Sorcerer City.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eEvery year, Sorcerer City gets built and rebuilt in magically new ways, with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over five years, expanding it and rebuilding it to gain the most money, influence, magic, and victory. Unfortunately, Sorcerer City has a bit of a monster problem, so you must work hard to mitigate the effects of marauding creatures who attack your city district. The wizard architect with the most victory points at the end of five years will be crowned the new head wizard of all of Sorcerer City.\n\nEvery player starts Sorcerer City with a set of tiles, and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards. Beware though, monsters are lurking and will also be added to your deck, no doubt adding some chaos to your plans in the following rounds. After five rounds, add up all the victory points to see who is the master sorcerer builder!\n\n\u003c\/div\u003e","brand":"Skybound","offers":[{"title":"Default Title","offer_id":44340496695576,"sku":"752830566453","price":70.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/752830566453.png?v=1673007749"},{"product_id":"terraforming-mars-ares-expedition","title":"Terraforming Mars Ares Expedition","description":"\u003cp\u003eTerraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable).\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eTerraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). You will do this by investing mega credits (MC) into project cards that will directly or indirectly contribute to the terraforming process. In order to win, you will want to accumulate a high terraform rating (TR) and as many victory points (VP) as you can. Players raise their TR by increasing global parameters: oceans, oxygen, and temperature. TR also determines each corporation's basic income, and, at the end of the game TR counts as VP. Additional VP and production capabilities are awarded for building project cards and other actions taken during the game.\n\nThe game is played in rounds, and each round the players will choose one of five phases, which determines which activities will take place during that round. This means every round is different, but can consist of building new project cards, taking general and project-specific actions, producing income and resources (plants and heat), or researching to draw more project cards. Every player will take all the phases selected for the round, and will receive a special bonus during the phase that they selected. To speed up the game, within each phase, players can act simultaneously without waiting for each other!\n\nThe game board has tracks for oxygen, temperature, and terraform rating, as well as a place for all of the ocean tiles that will be flipped over the course of the game. The game ends when there is enough oxygen to breath (14%), oceans enough to allow Earth-like weather (9), and the temperature is well above freezing (+8°C). It will then be possible, if not comfortable, to live on the surface of Mars!\n\nThe winner is the player with the most VP at the end of the game.\n\n\u003c\/div\u003e","brand":"Stronghold Games","offers":[{"title":"Default Title","offer_id":44340660371736,"sku":"810017900169","price":77.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/810017900169.png?v=1673009714"},{"product_id":"the-guild-of-merchant-explorers","title":"The Guild of Merchant Explorers","description":"\u003cp\u003eThe Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, visit far-seeing discovery towers, and discover new villages that have emerged.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eHIGHLIGHTS\/SPECIFICATIONS\u003c\/strong\u003e \u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003e1-4 Players\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e5 Minute Setup Time\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e45 Playtime\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eAges 14+\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eRecommended Age 10 - 15+ Years \u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eCONTENTS\u003c\/strong\u003e  \u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003e8 Double Sided Maps\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 Exploration Board\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e24 Goal Cards\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e52 Village tokens\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e144 Explorer Cubes\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e16 Discovery Towers\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e32 Trading Post tokens\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e75 Coin tokens\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e40 Treasure tokens\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e16 Crystal tokens\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e5 Solo Mode Era tokens\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e28 Investigate Cards\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e40 Treasure Cards\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 Rulebook\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn The Guild of Merchant Explorers, each player starts with one city on their personal map board.\n\nShuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure — which gives you special placement capabilities — and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points.\n\nAt the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places.\n\nThe Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.\n\n\u003c\/div\u003e","brand":"AEG","offers":[{"title":"Default Title","offer_id":44340688355608,"sku":"729220071026","price":93.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/729220071026.png?v=1673010097"},{"product_id":"three-sisters","title":"Three Sisters","description":"\u003cp\u003eThree Sisters packs all the decisions and fun of a full gaming experience into an efficient and innovative package.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eYou will draft dice from the action rondel to use in your garden, apiary, shed, or at the farmer’s market while you grow corn, pumpkins, beans, perennials, and fruit.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eThe different areas of your two scoresheets are interconnected so as you progress you earn exciting bonuses, free actions, and more in this combo-tastic roll-and- write game.\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003ePlayers: 1-4\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003ePlaying time: 45 minutes \u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eAges: 14+\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cp\u003eContents: \u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003e6 Dice\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e2 Scoresheet Pads\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 First Player Marker\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 Round Marker\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 Farmer Edith Pawn\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 Game Board\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThree Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away.\n\nIn the game, you have your own player sheet with multiple areas: the garden, which is divided into six numbered zones, each containing the three crop types; the apiary; compost; perennials; goods; fruit; and the shed, which is filled with tools that have special abilities. All the crops, fruits, flowers, and hives are represented by tracks that you will mark off as you acquire these items. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way. A common feature of these tracks are circles that represent a harvest, which generates goods; get enough goods, and you unlock bonus actions. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses.\n\nThe game lasts eight rounds. Each round, roll dice based on the number of players, group them by number, then place them on an action space of the circular action wheel, starting with the current position of the farmer; the farmer moves each round, which means that dice showing 1s, 2s, etc. will end up on different spaces each round. Once the dice have been placed, each player drafts one die and uses it as described below. Once everyone has drafted a die, all players get to use the lowest-valued die remaining on the action wheel. A die lets you do two things, which you can do in either order:\n\n\n     Plant or water the numbered zone matching the value of the die.\n     Take the action of the space from which you removed the die.\n\n\nTo plant, you mark the bottom space of two empty crop tracks. (Note that you can't plant beans until the corn adjacent to the beans is tall enough to support them.) To water, you mark one space in all the crop tracks that already have at least one mark in them. As for the actions on the action wheel, you can:\n\n\n     Plant or water again in the same numbered zone.\n     Gain one compost (which lets you adjust die values) and four goods (which will get you bonuses at the farmer's market).\n     Mark off the hive track, which can bring you points, goods, or bonus actions.\n     Mark one of the four fruit tracks. Each fruit is worth different points and different amounts of goods and has different track lengths and circle positions.\n     Visit the farmer's market, which gives you points and bonuses based on the number of goods you've collected.\n     Mark one of the fifteen tool tracks in your shed. As soon as you complete a track, you gain that power or end-game scoring opportunity.\n\n\nPerennials don't have a direct action associated with them and are marked off only through actions in other areas, with the various perennials giving different bonuses as you mark them.\n\nAt the end of the round, all players receive a bonus action, either rain that waters all numbered zones in your garden, a trip to the shed, or a visit to the farmer's market. After eight rounds, you score points for harvested crops, perennials, the apiary, fruit, and some shed items. Whoever has the most points wins.\n\nThree Sisters has a solo mode in which you try to top your own score against an \"opponent\" that drafts dice and blocks areas of your sheet.\n\n\u003c\/div\u003e","brand":"25th Century Games","offers":[{"title":"Default Title","offer_id":44340705263896,"sku":"860006586843","price":51.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/860006586843.png?v=1673010647"},{"product_id":"tiny-epic-mechs","title":"Tiny Epic Mechs","description":"\u003cp\u003eIt's the year 3030, and technology offers humankind unimaginable entertainment. What used to be virtual reality is now reality, and sports that once occupied your flat-screen now occupy the world stage. The largest of them embodies the evolution and integration of athleticism and machinery. Once every five years, hundreds of millions of viewers tune in to witness the spectacle that is M.E.C.H.s: Mechanized Entertainment Combat Heroes.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTiny Epic Mechs\u003c\/strong\u003e\u003c\/em\u003e is an arena-style player-vs-player action-programming game. It features ITEMeeples with plastic molded power armors and a Mech suit that the ITEMeeples actually go inside of.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn \u003cem\u003eTiny Epic Mechs\u003c\/em\u003e, players take on the roles of highly skilled and athletic Mech pilots. They compete in a free-for-all battle royale over the span of six rounds. In each round, players select four of eight available actions to program. These actions keep you moving around the arena while allowing you to deploy high-scoring defensive turrets, plant explosive land mines with hidden values, collect resources, purchase weaponry, and power up into your Power Armor or eventually the highly-sought-after Mech Suit. While each player has their own Power Armor, there is only one Mech Suit, reserved for the king of the hill.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eYour programmed actions are played out one at a time around the table until all players have executed their four actions. When you cross paths with another player, combat ensues. During combat, players exchange fire until one player is out of ammo and must retreat, or they are defeated and forced to reset.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eCombat is fast, and you can use each weapon only one time per fight, so the more weapons you have, the longer you'll last. Weapons are categorized into three types, and each type counters one of the other types. If you time your weapons correctly, you can counter your opponent and unleash a more powerful attack and gain an edge over them. Dealing a lot of damage to your opponent will wow the audience and earn you lots of points, which brings you closer to victory. You also score victory points every other round based on area control and who controls the Mech. At the end of the game, you also earn points for each weapon you own.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIt's the year 3030, and technology offers humankind unimaginable entertainment. What used to be virtual reality is now reality, and sports that once occupied your flat-screen now occupy the world stage. The largest of them embodies the evolution and integration of athleticism and machinery. Once every five years, hundreds of millions of viewers tune in to witness the spectacle that is M.E.C.H.s: Mechanized Entertainment Combat Heroes.\n\nTiny Epic Mechs is an arena-style player-vs-player action-programming game. It features ITEMeeples with plastic molded power armors and a Mech suit that the ITEMeeples actually go inside of.\n\nIn Tiny Epic Mechs, players take on the roles of highly skilled and athletic Mech pilots. They compete in a free-for-all battle royale over the span of six rounds. In each round, players select four of eight available actions to program. These actions keep you moving around the arena while allowing you to deploy high-scoring defensive turrets, plant explosive land mines with hidden values, collect resources, purchase weaponry, and power up into your Power Armor or eventually the highly-sought-after Mech Suit. While each player has their own Power Armor, there is only one Mech Suit, reserved for the king of the hill.\n\nYour programmed actions are played out one at a time around the table until all players have executed their four actions. When you cross paths with another player, combat ensues. During combat, players exchange fire until one player is out of ammo and must retreat, or they are defeated and forced to reset.\n\nCombat is fast, and you can use each weapon only one time per fight, so the more weapons you have, the longer you'll last. Weapons are categorized into three types, and each type counters one of the other types. If you time your weapons correctly, you can counter your opponent and unleash a more powerful attack and gain an edge over them. Dealing a lot of damage to your opponent will wow the audience and earn you lots of points, which brings you closer to victory. You also score victory points every other round based on area control and who controls the Mech. At the end of the game, you also earn points for each weapon you own.\n\n\u003c\/div\u003e","brand":"Gamelyn Games","offers":[{"title":"Default Title","offer_id":44340711588120,"sku":"728028466065","price":47.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/728028466065.png?v=1673010882"},{"product_id":"tiny-epic-vikings","title":"Tiny Epic Vikings","description":"\u003cp\u003eIn the frigid Runic Isles of the North Sea, the Vikings reign supreme. These determined explorers navigate the icy fjords, build fertile settlements upon rocky crags, and fight for the glory of their clans with blood and steel. Only the Gods stand above them, and it is every Vikings’ dream to serve their God in the afterlife, Valhalla.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eTiny Epic Vikings\u003c\/em\u003e is a fast playing 1-4 player strategy game of drafting, area control, and set collection.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn \u003cem\u003eTiny Epic Vikings\u003c\/em\u003e, players lead a clan of Vikings over 3 eras, in hopes of claiming the icy lands for their own. They play Viking Cards that represent their clan’s leaders, choosing the best builders, harvesters, explorers, and warriors. Raid and conquer the islands with settlers, build boats and temples to gain influence, and battle for the favor of the gods!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn the frigid Runic Isles of the North Sea, the Vikings reign supreme. These determined explorers navigate the icy fjords, build fertile settlements upon rocky crags, and fight for the glory of their clans with blood and steel. Only the Gods stand above them, and it is every Vikings’ dream to serve their God in the afterlife, Valhalla.\n\nTiny Epic Vikings is a fast playing 1-4 player strategy game of drafting, area control, and set collection.\n\nIn Tiny Epic Vikings, players lead a clan of Vikings over 3 eras, in hopes of claiming the icy lands for their own. They play Viking Cards that represent their clan’s leaders, choosing the best builders, harvesters, explorers, and warriors. Raid and conquer the islands with settlers, build boats and temples to gain influence, and battle for the favor of the gods!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Gamelyn Games","offers":[{"title":"Default Title","offer_id":44340711883032,"sku":"850038580018","price":51.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/850038580018.png?v=1673010897"},{"product_id":"tokyo-metro","title":"Tokyo Metro","description":"\u003cp\u003eIn TOKYO METRO, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. The core of the game is built around worker placement, which opens up three possibilities:\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eWalking and riding trains across the Metro map, in order to build new stations at advantageous locations for income when trains pass through.\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003eInvestment into train lines, either by purchasing stock and becoming a shareholder in the line, or by speculating on a train line you do not own stock in, in order to potentially double your speculation.\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eBuild up your available actions, by purchasing more action discs, purchasing discarded action cards for personal use, or gaining tokens for a specific use.\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cp\u003eWith route planning, investing, speculating, area control, and a real replication of the Tokyo area, TOKYO METRO brings a heavy economic twist to the TOKYO series!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn TOKYO METRO, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. The core of the game is built around worker placement, which opens up three possibilities:\n\n\n    Walking and riding trains across the Metro map, in order to build new stations at advantageous locations for income when trains pass through.\n\n\n\n    Investment into train lines, either by purchasing stock and becoming a shareholder in the line, or by speculating on a train line you do not own stock in, in order to potentially double your speculation.\n\n\n\n    Build up your available actions, by purchasing more action discs, purchasing discarded action cards for personal use, or gaining tokens for a specific use.\n\n\nWith route planning, investing, speculating, area control, and a real replication of the Tokyo area, TOKYO METRO brings a heavy economic twist to the TOKYO series!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Jordan Draper Games","offers":[{"title":"Default Title","offer_id":44340713554200,"sku":"602573650585","price":76.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/602573650585.png?v=1673010969"},{"product_id":"undaunted-normandy","title":"Undaunted - Normandy","description":"\u003cp\u003eJune, 1944: Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eUndaunted: Normandy is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favor, but reckless decisions could prove catastrophic as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eJune, 1944: Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!\n\nUndaunted: Normandy is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favor, but reckless decisions could prove catastrophic as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Osprey","offers":[{"title":"Default Title","offer_id":44340734296344,"sku":"9781472834706","price":70.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/9781472834706.png?v=1673011626"},{"product_id":"undaunted-north-africa","title":"Undaunted North Africa","description":"\u003cp\u003eThe North African Campaign has begun. Take control of the British Army’s Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players’ decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThe Undaunted series continues with this two-player deck-building game of tactical combat, pitting the raiders of Britain's Long Range Desert Group against Italian forces in the North African Theater of World War II.\n\nThe North African campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In \"Undaunted: North Africa\", a sequel to Undaunted: Normandy, players once again lead their sides through a varied series of missions. As casualties mount, wounded soldiers leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theater.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Osprey","offers":[{"title":"Default Title","offer_id":44340734984472,"sku":"9781472837318","price":59.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/9781472837318.png?v=1673011631"}],"url":"https:\/\/littleplasticfellas.com.au\/collections\/games-for-ages-14.oembed?page=6","provider":"Little Plastic Fellas","version":"1.0","type":"link"}