{"title":"Push Your Luck Games","description":null,"products":[{"product_id":"fortune-and-glory-cliffhanger-game","title":"Fortune and Glory - Cliffhanger Game","description":"\u003cp\u003eIt is the late 1930's and the world is in turmoil. Humanity is on the brink of war as imperialist nations in the Far East and Europe work aggressively to expand their domination. The Nazis have taken control of Germany and now spread darkness across the globe in their hunt for powerful occult artifacts that can give them the upper hand in the days to come. But the spirit of adventure and freedom won't be stamped out so easily.\u003c\/p\u003e \u003cp\u003eHeroic adventurers from around the world answer the call, racing against time to hunt down ancient artifacts, explore deadly temples, and fight back the powers of darkness from engulfing the world in flames. It is a race of good versus evil and only a cunning and agile explorer can claim the ultimate prize of... Fortune and Glory!\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eFortune and Glory: The Cliffhanger Game\u003c\/strong\u003e\u003c\/em\u003e is a fast-paced game of high adventure, vile villains, edge-of-your-seat danger, and cliffhanger pulp movie action. Players take on the role of a treasure hunter, traveling the globe in search of ancient artifacts and fending off danger and villains at every turn in a quest for the ultimate reward of fortune and glory!\u003c\/p\u003e \u003cp\u003eFeaturing a beautifully rendered adventure map of the world as the game board, eight pulp adventure heroes to choose from (such as Jake Zane the Flying Ace, Li Mei Chen the Night Club Singer and Martial Artist, or Dr. Zhukov Master of Science), an army of ruthless villains and thugs (including the Chicago Mob and the dreaded occult-hunting Nazis), ancient Mayan temples to explore with a zeppelin hovering overhead, a wealth of coins to horde as heroes collect fortune and glory throughout the game, and a unique mechanism of dangers to overcome and the classic cliffhanger moments of suspense that can result. \u003cem\u003eFortune and Glory\u003c\/em\u003e is designed to create a pulp serial cinematic feel as the story and game unfolds.\u003c\/p\u003e \u003cp\u003eSo strap on your adventure boots and goggles, fire up the engines on the seaplane, and grab some extra ammo for your revolver...the Nazis already have a head start and in this race for fortune and glory, there's no prize for second place!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIt is the late 1930s, and the world is in turmoil. Humanity is on the brink of war as imperialist nations in the Far East and Europe work aggressively to expand their domination. The Nazis have taken control of Germany and now spread darkness across the globe in their hunt for powerful occult artifacts that can give them the upper hand in the days to come. But the spirit of adventure and freedom won't be stamped out so easily. Heroic adventurers from around the world answer the call, racing against time to hunt down ancient artifacts, explore deadly temples, and fight back the powers of darkness from engulfing the world in flames. It is a race of good versus evil, and only a cunning and agile explorer can claim the ultimate prize of... Fortune and Glory!\n\nFortune and Glory: The Cliffhanger Game is a fast-paced game of high adventure, vile villains, edge-of-your-seat danger, and cliffhanger pulp movie action. Players take on the role of a treasure hunter, traveling the globe in search of ancient artifacts and fending off danger and villains at every turn in a quest for the ultimate reward of fortune and glory! So strap on your adventure boots and goggles, fire up the engines on the seaplane, and grab some extra ammo for your revolver...the Nazis already have a head start and in this race for fortune and glory, and there's no prize for second place!\n\n\u003c\/div\u003e","brand":"Flying Frog Productions","offers":[{"title":"Default Title","offer_id":44311879811352,"sku":"094922228086","price":146.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/fyf0501_web_box_3d_r_2_1.jpg?v=1672644809"},{"product_id":"namiji","title":"Namiji","description":"\u003cp\u003eNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces.\u003cbr\u003e  \u003cbr\u003e  What players are doing on the track differs from what they do in Tokaido.\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.\n\nTo do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.\n\nYou can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.\n\nNamiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.\n\n\u003c\/div\u003e","brand":"Funforge","offers":[{"title":"Default Title","offer_id":44311915004184,"sku":"37700019647547","price":68.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_43804_pic4629265_1.jpg?v=1672645563"},{"product_id":"ticket-to-ride-europe","title":"Ticket to Ride Europe","description":"\u003cp\u003eTicket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version.    More than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponents route to connect yours. The game also includes larger format cards and Train Station game pieces.    The overall goal remains the same, collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eTicket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version.\n\nMore than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponent's route to connect yours. The game also includes larger format cards and Train Station game pieces.\n\nThe overall goal remains the same: collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins.\n\nCopyright 2002-2014 Days of Wonder, inc.\n\nPart of the Ticket to Ride series.\n\n\u003c\/div\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":44326158893336,"sku":"824968232026","price":68.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic66668_md_2.jpg?v=1672827035"},{"product_id":"bang-the-dice-game","title":"Bang The Dice Game","description":"\u003cp\u003e\u003cem\u003eIn the U.S. wild west, the eternal battle between the law and the outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: It's an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you?\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eBang! The Dice Game\u003c\/strong\u003e\u003c\/em\u003e keeps the core of the \u003cem\u003eBang!\u003c\/em\u003e card game in place. At the start of the game, players each take a role card that secretly places them on a team: the Sheriff and deputies, outlaws, and renegades. The Sheriff and deputies need to kill the outlaws, the outlaws win by killing the Sheriff, and the renegades want to be the last players alive in the game.\u003c\/p\u003e \u003cp\u003eEach player also receives a character card which grants him a special power in the game. The Sheriff reveals his role card and takes the first turn of the game. On a turn, a player can roll the five dice up to three times, using the results of the dice to shoot neighboring players, increase the range of his shots, heal his (or anyone else's) life points, or put him in range of the Indians, which are represented by nine tokens in the center of the table. Each time a player rolls an arrow, he takes one of these tokens; when the final token is taken, each player loses one life point for each token he holds, then the tokens are returned to the center of the table.\u003c\/p\u003e \u003cp\u003eIf a player collects a trio of Gatling symbols on the dice, he fires one shot at everyone else and rids himself of Indian tokens. Who'll get his shot off first? Play continues until one team meets its winning condition – and death won't necessarily keep you from winning as long as your teammates pull through!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn the U.S. wild west, the eternal battle between the law and the outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: It's an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you?\n\nBANG! The Dice Game keeps the core of the Bang! card game in place. At the start of the game, players each take a role card that secretly places them on a team: the Sheriff and deputies, outlaws, and renegades. The Sheriff and deputies need to kill the outlaws, the outlaws win by killing the Sheriff, and the renegades want to be the last players alive in the game.\n\nEach player also receives a character card which grants him a special power in the game. The Sheriff reveals his role card and takes the first turn of the game. On a turn, a player can roll the five dice up to three times, using the results of the dice to shoot neighboring players, increase the range of his shots, heal his (or anyone else's) life points, or put him in range of the Indians, which are represented by nine tokens in the center of the table. Each time a player rolls an arrow, he takes one of these tokens; when the final token is taken, each player loses one life point for each token he holds, then the tokens are returned to the center of the table.\n\nIf a player collects a trio of Gatling symbols on the dice, he fires one shot at everyone else and rids himself of Indian tokens. Who'll get his shot off first? Play continues until one team meets its winning condition – and death won't necessarily keep you from winning as long as your teammates pull through!\n\n\u003c\/div\u003e","brand":"DaVinci Editrice","offers":[{"title":"Default Title","offer_id":44326185238808,"sku":"8032611691058","price":27.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/z4-2_bang_dice_ss_510x_2x.progressive_5d5d1587-97c1-4653-b8a3-d1ee0f59df41.jpg?v=1672827222"},{"product_id":"codenames","title":"Codenames","description":"\u003cp\u003eTwo rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.  In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.  Codenames: Win or lose, it's fun to figure out the clues.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eTwo rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames — single-word labels like \"disease\", \"Germany\", and \"carrot\". Yes, carrot. It's a legitimate codename. Each spymaster wants their team to identify their agents first...without uncovering the assassin by mistake.\n\nIn Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to one more than the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.\n\nSpymasters continue giving clues until one team has identified all of their agents or the assassin has removed one team from play.\n\n\u003c\/div\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":44326216139032,"sku":"8594156310318","price":34.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/0001.jpg?v=1672827443"},{"product_id":"codenames-pictures","title":"Codenames: Pictures","description":"\u003cp\u003eTwo rival spymasters know the secret identities of their agents in the field. Their teammates know the agents only by their CODENAMES.  In Codenames: Pictures, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that ideally relate to several agents on the board. Their teammates try to guess agents of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.  Codenames: Pictures differs from the original Codenames in that the agents are no longer represented by a single word, but by an image that contains multiple elements.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eWhat are these strange symbols on the map? They are code for locations where spies must contact secret agents!\n\nTwo rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin! Both teams race to contact all their agents, but only one team can win.\n\nCodenames: Pictures differs from the original Codenames in that the agents are no longer represented by a single word, but by an image that contains multiple elements.\n\n\u003c\/div\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":44326230262040,"sku":"8594156310363","price":34.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/ab97948.jpg?v=1672827542"},{"product_id":"codenames-duet","title":"Codenames: Duet","description":"\u003cp\u003eCodenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)  To set up play, lay out 25 word cards in a 5—5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5—5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side!  Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose!\u003c\/p\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":44326278922520,"sku":"8594156310400","price":34.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/codenames_duet_700x_1ea19747-eb11-4766-9daf-ffa1455ea1f5.png?v=1672827845"},{"product_id":"wayfinders","title":"Wayfinders","description":"\u003cp\u003eWayfinders is a clever game of exploration with simple rules and deep strategy.   On your turn you have two options:  1) Send a worker to the hangar 2) Bring all you workers back from the hangars.  They collect their goods and then you spend those goods to explore islands with your plane and build air strips to make it easier to move between islands!\u003c\/p\u003e    \u003cp\u003eThe map is randomly generated each game so it will always be unique and exciting and you'll have to discover the best islands to settle on for end game scoring!\u003c\/p\u003e    \u003cp\u003eGaining resources is a fun game of push-your-luck.  Unlike most games, the order you place your workers is irrelevant.  It's the order you bring them home that determines what you'll get.  This create a tense decision of trying to add workers to gain more resources, but you risk another player taking the goods you might have wanted.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eEngines purring, goggles down — the seaplane is set for take-off! Welcome to the whimsical world of Wayfinders in which intrepid explorers race to chart new paths through the skies.\n\nYou will need to think on your feet and outfit your planes with the right gear to arrive safely — but building hangars on islands and stocking them with parts can help you zip around with ease! Be sure to be keen in your planning and you will unlock the charms of the islands. Wheels up — adventure awaits!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Pandasaurus Games","offers":[{"title":"Default Title","offer_id":44326482641176,"sku":"854382007412","price":64.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/wayfinders.jpg?v=1672829563"},{"product_id":"sleeping-gods","title":"Sleeping Gods","description":"\u003cp\u003e\u003cem\u003e\"Are the stars unfamiliar here?\" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. \"This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home.\"\u003c\/em\u003e\u003c\/p\u003e  \u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eSleeping Gods\u003c\/strong\u003e\u003c\/em\u003e, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the \u003cem\u003eManticore\u003c\/em\u003e. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.\u003c\/p\u003e  \u003cp\u003e\u003cem\u003eSleeping Gods\u003c\/em\u003e is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way.\u003c\/p\u003e  \u003cp\u003e\u003cem\u003eSleeping Gods\u003c\/em\u003e is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward.\u003c\/p\u003e  \u003cp\u003e\u003cem\u003eSleeping Gods\u003c\/em\u003e is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home!\u003c\/p\u003e  \u003cp\u003eWelcome to a vast world. Your journey starts now.\u003c\/p\u003e","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":44326497452312,"sku":"051497120917","price":162.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic4547776_1.jpg?v=1672829688"},{"product_id":"cubitos","title":"Cubitos","description":"\u003cp\u003e\u003c\/p\u003e\u003ctable border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\"\u003e  \u003ctbody\u003e  \u003ctr\u003e  \u003ctd valign=\"top\"\u003e  \u003ctable class=\"m_-5162698347299213962mcnTextContentContainer\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\" align=\"left\"\u003e  \u003ctbody\u003e  \u003ctr\u003e  \u003ctd class=\"m_-5162698347299213962mcnTextContent\" valign=\"top\"\u003e  \u003cp dir=\"ltr\"\u003eBe Fast or Be Last!\u003cbr\u003e\u003cbr\u003ePlayers take on the role of participants in the annual Cube Cup; a race of strategy and luck to determine the \u003cspan class=\"il\"\u003eCubitos\u003c\/span\u003e Champion. Each player has a runner on the racetrack and a support team, represented by all the dice you roll. Each turn you roll dice and use their results to move along the racetrack, buy new dice, and use abilities. But you must be careful not to push your luck rolling too much or you could bust!\u003c\/p\u003e  \u003c\/td\u003e  \u003c\/tr\u003e  \u003c\/tbody\u003e  \u003c\/table\u003e  \u003c\/td\u003e  \u003c\/tr\u003e  \u003c\/tbody\u003e  \u003c\/table\u003e  \u003ctable border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\"\u003e  \u003ctbody\u003e  \u003ctr\u003e  \u003ctd valign=\"top\"\u003e  \u003ctable class=\"m_-5162698347299213962mcnTextContentContainer\" border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\" align=\"left\"\u003e  \u003ctbody\u003e  \u003ctr\u003e  \u003ctd class=\"m_-5162698347299213962mcnTextContent\" valign=\"top\"\u003e  \u003cdiv\u003e\u003cstrong\u003eCONTENTS\u003c\/strong\u003e\u003c\/div\u003e  \u003cul\u003e  \u003cli\u003e40 Starting Dice\u003c\/li\u003e  \u003cli\u003e80 Ability Dice\u003c\/li\u003e  \u003cli\u003e1 Start Player Die\u003c\/li\u003e  \u003cli\u003e56 Ability Cards\u003c\/li\u003e  \u003cli\u003e8 Runner Figures\u003c\/li\u003e  \u003cli\u003e4 Player Boards\u003c\/li\u003e  \u003cli\u003e4 Phase Tokens\u003c\/li\u003e  \u003cli\u003e40 Money Tokens\u003c\/li\u003e  \u003cli\u003e24 Draw Tokens  \u003c\/li\u003e  \u003cli\u003e2 Double-sided Race Tracks\u003c\/li\u003e  \u003cli\u003e1 Fan Track\u003c\/li\u003e  \u003cli\u003e12 Dice Boxes\u003c\/li\u003e  \u003cli\u003e1 Storage Box\u003c\/li\u003e  \u003cli\u003e1 Rulebook\u003c\/li\u003e  \u003c\/ul\u003e  \u003c\/td\u003e  \u003c\/tr\u003e  \u003c\/tbody\u003e  \u003c\/table\u003e  \u003c\/td\u003e  \u003c\/tr\u003e  \u003c\/tbody\u003e  \u003c\/table\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eBe fast or be last!\n\nIn Cubitos, players take on the role of participants in the annual Cube Cup, a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, which is represented by all the dice you roll. Each turn, you roll dice and use their results to move along the racetrack, buy new dice, and use abilities — but you must be careful not to push your luck rolling too much or you could bust!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Alderac Entertainment Group","offers":[{"title":"Default Title","offer_id":44326571639064,"sku":"729220070845","price":95.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/unnamed_1_2.jpg?v=1672830291"},{"product_id":"codenames-marvel","title":"Codenames: Marvel","description":"\u003cp\u003eCodenames: Marvel combines the hit social word game Codenames, while featuring characters and locations from the Marvel Universe including, Spider Man, Guardians of the Galaxy, The Avengers and Doctor Strange. Opposing teams, S.H.I.E.L.D. and Hydra, compete to be the first to identify all of their teamâs âfield agentsâ from 25 Code cards displayed in a 5x5 grid. Code cards contain pictures on one side and words on the other.    In Codenames, two teams compete to see who can guess all of their words correctly first â but those words are hiding in plain sight in a 5x5 grid that includes the words of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which words belong to each team. Spymasters take turns giving one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team â and everyone wants to avoid the assassin.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eCodenames: Marvel combines the hit social word game Codenames, while featuring characters and locations from the Marvel Universe including, Spider Man, Guardians of the Galaxy, The Avengers and Doctor Strange.\n\nIn Codenames, two teams — S.H.I.E.L.D. and Hydra in this case — compete to see who can guess all of their field agents (identified by either a word or picture) correctly first — but those field agents are hiding in plain sight in a 5x5 grid that includes the agents of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which agents belong to each team. Spymasters take turns giving one-word clues that can help their teammates identify multiple agents on the board. Their teammates try to guess agents of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.\n\n\u003c\/div\u003e","brand":"The Op","offers":[{"title":"Default Title","offer_id":44326577373464,"sku":"700304049179","price":47.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/codenames_marvel_board_game_1__1.jpg?v=1672830318"},{"product_id":"rescuing-robin-hood","title":"Rescuing Robin Hood","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eRescuing Robin Hood\u003c\/strong\u003e\u003c\/em\u003e is a collaborative deck-building game that takes 45-60 min and plays 1-5 players. Robin Hood has been captured! As the leaders of the Merry Band you have only 5 days to come to his rescue, using all the Wit, Brawn and Stealth you can muster. Each turn you work together to rescue villagers captured by the Sheriff of Nottingham’s men. As more people are rescued new villagers join your side. Once you have built up your Merry Band you select your dream team, storm the castle, and fight one final battle to rescue Robin Hood!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eRescuing Robin Hood is a collaborative deck-building game that takes 45-60 min and plays 1-5 players. Robin Hood has been captured! As the leaders of the Merry Band you have only 5 days to come to his rescue, using all the Wit, Brawn and Stealth you can muster. Each turn you work together to rescue villagers captured by the Sheriff of Nottingham’s men. As more people are rescued new villagers join your side. Once you have built up your Merry Band you select your dream team, storm the castle, and fight one final battle to rescue Robin Hood!\n\n\u003c\/div\u003e","brand":"Castillo Games","offers":[{"title":"Default Title","offer_id":44327008895256,"sku":"195893163410","price":56.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic6365030.jpg?v=1672832768"},{"product_id":"in-too-deep","title":"In Too Deep","description":"\u003cp\u003eIn Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on?\u003cbr\u003e  \u003cbr\u003e  In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs.\u003cbr\u003e  \u003cbr\u003e  Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot.\u003cbr\u003e  \u003cbr\u003e  Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality.\u003cbr\u003e  \u003cbr\u003e  Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eIn Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on?\n\nIn the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs.\n\nCybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot.\n\nEach turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality.\n\nOrchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.\n\n\u003c\/div\u003e","brand":"Burnt Island Games","offers":[{"title":"Default Title","offer_id":44327052542232,"sku":"782150647334","price":77.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_44665_pic5091304_1.jpg?v=1672833024"},{"product_id":"creature-comforts","title":"Creature Comforts","description":"\u003cp\u003e\u003c\/p\u003e\u003cdiv data-content-type=\"html\" data-appearance=\"default\" data-element=\"main\"\u003e\u003cp\u003eLife in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly.\u003cbr\u003e  \u003cbr\u003e  In Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eLife in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly.\n\nIn Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"KTBG","offers":[{"title":"Default Title","offer_id":44327089406232,"sku":"782150647389","price":85.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/bgg_img_45080_pic5799638_1.jpg?v=1672833264"},{"product_id":"canopy","title":"Canopy","description":"\u003cp\u003e\u003cem\u003eCanopy\u003c\/em\u003e is a game in which two players compete to grow the most bountiful rainforest. The jungle ecosystem is full of symbiosis and mutualism, and players must grow tall trees and lush jungle plants to attract the most diverse wildlife. By carefully selecting what grows in your forest, you can create the ideal balance of flora and fauna and develop a thriving rainforest.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn the game, players take turns selecting new cards for their forest from three growth piles. Each time you look at a pile, you may select it and add those cards to your rainforest tableau, or return the pile face down, adding one additional card to it. As the piles grow, you must search for the plants and animals that will benefit your forest the most — but choose carefully as the jungle also contains dangers in the form or fire, disease, and drought.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eCanopy is a game in which two players compete to grow the most bountiful rainforest. The jungle ecosystem is full of symbiosis and mutualism, and players must grow tall trees and lush jungle plants to attract the most diverse wildlife. By carefully selecting what grows in your forest, you can create the ideal balance of flora and fauna and develop a thriving rainforest.\n\nIn the game, players take turns selecting new cards for their forest from three growth piles. Each time you look at a pile, you may select it and add those cards to your rainforest tableau, or return the pile face down, adding one additional card to it. As the piles grow, you must search for the plants and animals that will benefit your forest the most — but choose carefully as the jungle also contains dangers in the form or fire, disease, and drought.\n\n—description from the publisher\n\nThere are options for three and four players, together with a solo game. Also included is a addional deck of season variant cards.\n\n\u003c\/div\u003e","brand":"Weird City Games","offers":[{"title":"Default Title","offer_id":44339516604696,"sku":"787790103561","price":47.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/787790103561.png?v=1672994925"},{"product_id":"clank","title":"Clank!","description":"\u003cp\u003eBurgle your way to adventure in the deck-building board game \u003cem\u003e\u003cstrong\u003eClank!\u003c\/strong\u003e\u003c\/em\u003e Sneak into an angry dragon's mountain lair to steal precious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eBe quick and be quiet. One false step and CLANK! Each careless sound draws the attention of the dragon, and each artifact stolen increases its rage. You can enjoy your plunder only if you make it out of the depths alive!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eClank!\u003c\/strong\u003e is a deck-building game. Each player has their own deck, and building yours up is part of playing the game. You start each of your turns with five cards in your hand, and you’ll play them all in any order you choose. Most cards will generate resources, of which there are three different kinds:\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003e\n\u003cstrong\u003eSkill\u003c\/strong\u003e, which is used to acquire new cards for your deck.\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e\n\u003cstrong\u003eSwords\u003c\/strong\u003e, which are used to fight the monsters that infest the dungeon.\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e\n\u003cstrong\u003eBoots\u003c\/strong\u003e, which are used to move around the board.\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cp\u003eEvery time you acquire a new card, you put it face up in your discard pile. Whenever you need to draw a card and find your deck empty, you shuffle your discard pile and turn it face down to form a new deck. With each shuffle, your newest cards become part of a bigger and better deck! Each player starts with the same cards in their deck, but they’ll acquire different cards during their turns. Because cards can do many different things, each player’s deck (and strategy) will become more and more different as the game unfolds.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eDuring the game, you have two goals:\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003eRetrieve an Artifact token and escape the dragon by returning to the place you started, outside of the dungeon.\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eAccumulate enough points with your Artifact and other loot to beat out your opponents and earn the title of Greatest Thief in the Realm!\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThe evil Lord Eradikus has all but conquered the galaxy and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts are about to slip through his cyborg claws. You and your fellow thieves have challenged each other to sneak aboard his ship, hack your way into its command module, and steal from him.\n\nAlong the way, you'll recruit allies and snatch up extra loot. But one false step and — Clank! Careless noise draws the attention of Lord Eradikus. Hacking into his command module and stealing his artifacts increases his rage. You'd better hope your friends are louder than you are if you want to make it to an escape pod and get out alive...\n\nClank! In! Space! is built on the same game system as Clank!: A Deck-Building Adventure, with players building a personal deck of cards throughout the course of the game, with the cards allowing them to move through the spaceship, attack things, acquire new cards, and — oh yeah — make noise to attract Lord Eradikus and potentially seal their own doom.\n\n\u003c\/div\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":44339613663512,"sku":"859930005520","price":102.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/859930005520.png?v=1672995593"},{"product_id":"francis-drake","title":"Francis Drake","description":"\u003cp\u003eReturn to a bustling Plymouth Harbor in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main in search of fame and fortune! As captains, players will have to plan their missions and provision their ships accordingly.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eFrancis Drake\u003c\/em\u003e is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Many tough decisions must be made before each voyage:\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003eHow many crew members, guns, and trade goods will be needed?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWhat supplies will be needed to reach deep into the Caribbean?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWill a stronger galleon be needed to attack the treasure fleets?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eCan special charts from the Spanish Admiral and Governor help?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWill the Queen or rich investors back the voyage?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWhat information can the informer give?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWill Drake himself be available to guide the voyage?\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003eWho will get the use of the Golden Hind?\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cp\u003eEach new voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. Get ready for the voyage of a lifetime!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eGame description from the publisher:\n\nReturn to a bustling Plymouth Harbor in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main in search of fame and fortune! As captains, players will have to plan their missions and provision their ships accordingly.\n\nFrancis Drake is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Many tough decisions must be made before each voyage:\n\n\n    How many crew members, guns, and trade goods will be needed?\n    What supplies will be needed to reach deep into the Caribbean?\n    Will a stronger galleon be needed to attack the treasure fleets?\n    Can special charts from the Spanish Admiral and Governor help?\n    Will the Queen or rich investors back the voyage?\n    What information can the informer give?\n    Will Drake himself be available to guide the voyage?\n    Who will get the use of the Golden Hind?\n\n\nEach new voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. Get ready for the voyage of a lifetime!\n\n\u003c\/div\u003e","brand":"Eagle Gryphon Games","offers":[{"title":"Default Title","offer_id":44339911524632,"sku":"609456646734","price":116.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/609456646734.png?v=1672999120"},{"product_id":"happy-little-dinosaurs-perils-of-puberty-expansion-pack","title":"Happy Little Dinosaurs Perils of Puberty Expansion Pack","description":"\u003cp\u003eExpand the base game with the Happy Little Dinosaurs Perils of Puberty Expansion Pack.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThis expansion adds 54 new cards to the base game, all themed around dinosaur puberty. Your dinosaurs can now face all kinds of new and terrifying problems, including hormones, peer pressure, acne, and worse! Meteors, tar pits, and predators were bad enough—will you survive puberty on top of it all?\n\nThe base game is required to play.\n\n\u003c\/div\u003e","brand":"Tee Turtle","offers":[{"title":"Default Title","offer_id":44339946684696,"sku":"810031364411","price":30.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/810031364411.png?v=1672999809"},{"product_id":"heat-pedal-to-the-metal","title":"Heat Pedal to the Metal","description":"\u003cp\u003eBased on simple and intuitive hand management, \u003cem\u003eHeat: Pedal to the Metal\u003c\/em\u003e puts players in the driver's seat of intense car races, jockeying for position to cross the finish line first, while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eDrivers can compete in a single race or use the \"Championship System\" to play a whole season in one game night, customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather, road conditions, and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eBased on simple and intuitive hand management, Heat: Pedal to the Metal puts players in the driver's seat of intense car races, jockeying for position to cross the finish line first, while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!\n\nDrivers can compete in a single race or use the \"Championship System\" to play a whole season in one game night, customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather, road conditions, and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Days Of Wonder","offers":[{"title":"Default Title","offer_id":44339954876696,"sku":"824968091012","price":111.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/824968091012.png?v=1672999927"},{"product_id":"king-of-monster-island","title":"King of Monster Island","description":"\u003cp\u003eA new King of Game rises: \u003cem\u003eKing of Monster Island\u003c\/em\u003e\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eWe have detected irregular movement on the Monster Island. The volcano is erupting like never before. Monsters from all around the world are gathering on the Island, what is happening? They don’t even fight each other anymore!\u003cbr\u003eBecause is a greater menace is lurking. Something big enough to threaten every monster and make them fight together against the same enemy…\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eWas this in the script? Wait… Is this a cooperative King of game?\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eA new King of Game rises: King of Monster Island\n\nWe have detected irregular movement on the Monster Island. The volcano is erupting like never before. Monsters from all around the world are gathering on the Island, what is happening? They don’t even fight each other anymore!\nBecause is a greater menace is lurking. Something big enough to threaten every monster and make them fight together against the same enemy…\n\nWas this in the script? Wait… Is this a cooperative King of game?\n\nIn King of Monster Island, players will play as giant monsters who must work together to defeat a titan-like Boss before it finishes building an interdimensional portal. Each turn, players will roll dice to damage minions \u0026amp; boss, heal themselves, gain energy and buy cards, move around the island, activate human support, and increase fame. For the Boss’ actions, they are controlled entirely by the game itself. Using the results of the dice rolled into the volcano, the Boss will move, activate their minions, and attack nearby monsters. \nTheir goal: allow their minions to set up the pylons needed to construct the portal. To win, the players must defeat the Boss before they manage to activate the portal or defeat even a single Monster.\n\nOtherwise Earth will be demolished!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Iello","offers":[{"title":"Default Title","offer_id":44340036731160,"sku":"3701551700292","price":85.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/3701551700292.png?v=1673001317"},{"product_id":"king-of-new-york","title":"King of New York","description":"\u003cp\u003eThere’s always something happening in the city that never sleeps.  Maybe it’s the lights, maybe it’s the energy, or maybe it’s the giant monsters trying to demolish the place!\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eGet ready for Richard Garfield’s follow up to the best-selling King of Tokyo! Who will be the King of New York? King of New York introduces lots of new ways to play, while still keeping the core ideas of King of Tokyo. There are Buildings to Stomp! Vengeful Military Units to Destroy! Six brand new Monsters! Every roll of the dice might mean that your monster feels the OUCH, as military units open fire. Will you grab the spotlight, and become a celebrity Superstar? Or will you become the defender of the city, and befriend Lady Liberty? Each of New York’s boroughs has its own charms, but to truly rule the Big Apple, you have to control Manhattan.  Defeat the other monsters and rule the city…. Become the King of New York!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThere's always something happening in the city that never sleeps. Maybe it's the lights, maybe it's the energy, or maybe it's the giant monsters trying to demolish the place!\n\nKing of New York is a standalone game from designer Richard Garfield that keeps the core ideas of King of Tokyo while introducing new ways to play. As in KoT, your goal is to be the first monster to collect 20 victory points (VPs) or to be the last monster standing. On your turn, you roll six dice up to three times, then carry out the actions on those dice. Claws cause damage to other monsters, hearts heal damage to yourself, and energy is stored up so that you can purchase power cards that provide unique effects not available to anyone else.\n\nWhat's new in King of New York is that you can now try to become a star in the big city; more specifically, you can achieve \"Fame\", which nets you VPs, but superstar status is fleeting, so enjoy your time in the spotlight.\n\nThe game board for King of New York is larger than in KoT with each monster occupying a district in the city and everyone trying to shine in Manhattan. When you attack, you can displace a monster in another district, whether to escape military forces or to find new smashing opportunities. Yes, smashing because you can now destroy buildings and get bonuses for doing so, but the more destruction you cause, the more intense the military response.\n\nThe monsters from King of New York can be used in KoT and vice versa, but the power cards are specific to this game.\n\nPart of the King of Tokyo series.\n\n\u003c\/div\u003e","brand":"Iello","offers":[{"title":"Default Title","offer_id":44340036796696,"sku":"3760175511707","price":68.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/3760175511707.png?v=1673001322"},{"product_id":"living-forest","title":"Living Forest","description":"\u003cp\u003eIn \u003cem\u003eLiving Forest\u003c\/em\u003e, you play as a nature spirit who will try to save the forest and its sacred tree from the flames of Onibi.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eBut you are not alone in your mission as the animal guardians have come together to lend a hand around the Circle of Spirits where you progress. Each turn, they bring you valuable elements, so try to combine your team of animal guardians as best as possible to carry out your actions, but be careful because some are lonely and do not like to be mixed with others...\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e8+\u003c\/p\u003e","brand":"Ludonaute","offers":[{"title":"Default Title","offer_id":44340069859608,"sku":"3760269592117","price":43.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/3760269592117.png?v=1673001886"},{"product_id":"no-thanks","title":"No Thanks","description":"\u003cp\u003eTake a card or say \u003cstrong\u003e“No Thanks.\u003c\/strong\u003e” It’s easy to say no if you have a chip to add to the prize pool.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eBe aware that your chips won’t last forever and when you take a card it can score against you if it isn’t a part of a run.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eA quick, fun, fast-paced game of extortion for all ages.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eContents:\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e33 Cards\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e55 Chips\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eRules\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eFor 3-7 Players\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eAges 8+\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003ePlaying Time \u0026gt;20 + minutes\u003c\/p\u003e","brand":"Amigo","offers":[{"title":"Default Title","offer_id":44340257161496,"sku":"9339111010297","price":20.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/9339111010297.png?v=1673004451"},{"product_id":"posthuman-saga","title":"Posthuman Saga","description":"\u003cp\u003ePosthuman Saga is a competitive, tactical survival adventure, set in the post-apocalyptic world of Posthuman. The game can be played in 3 modes: Solo, 2 to 4 players Competitive or Team Versus. It combines euro mechanics with ˜nely crafted story to create an experience that will challenge your system-busting skills while immersing you in a rich postapocalyptic world.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eYou are a survivor in a near-future Europe that has collapsed under the weight of its own political errors, in the wake of a bloody class-war fueled by genetic modifications. In Posthuman, you journeyed to the last bastion of organized human society in the area: The Fortress. A year down the line, you have become an active part of that society and honed the skills you need to fulfill your role there, but the mutants are gaining ground...\n\nPosthuman Saga is a standalone survival game in the Posthuman universe. You play a seasoned member of the Fortress' militia, sent out beyond the defensive perimeter to explore and hopefully reconnect with outposts the Fortress has lost touch with, while searching for scavengable sites along the way. You have to forge across a crumbled land where resources are spare and mutants roam the ruined mansions and forests alike.\n\nLike the initial Posthuman, this is a sandbox-style survival journey, but the game system in Posthuman Saga differs from that of the first game in the series. Players win by  completing various objectives that suit different characters and playing styles. It has an emphasis on tactical choices on two levels: the journey expressed through an innovative modular tile map puzzle and the individual  story and combat encounters. The latter are fast, card-based affairs involving tough choices with future consequences. Posthuman Saga boasts over one hundred, finely crafted story scenes with a simple, push-your-luck mechanism that supplements the emergent narrative afforded by the game. Mutation is a way of life in the Posthuman world, and it can have its advantages, but it can easily get out of control...\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Mighty Boards","offers":[{"title":"Default Title","offer_id":44340335149336,"sku":"732068834159","price":98.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/732068834159.png?v=1673005499"},{"product_id":"the-big-score","title":"The Big Score","description":"\u003cp\u003eThe vault at Centennial City Bank is currently rumored to be holding a record amount of cash, precious diamonds, ancient artifacts, and highly-sensitive digital information. As the boss of one of the city's most notorious crime organizations, robbing that vault for all it's worth is constantly on your mind. There's only one problem—this job is too big for just your crew alone. You're going to need help from some of your biggest rival crime bosses if you want to succeed. You'll need to join forces on a series of smaller jobs in order to acquire the skills and resources you'll need to pull off the biggest heist the city has ever seen—but watch your back! Once you and your new partners in crime are inside the bank vault, it'll be every boss for himself. If you manage to safely escape the scene with more loot than your rivals, you'll be revered as the city's most notorious crime boss. Hire your crew, plan the heist, and get ready for the big score!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eThe Big Score\u003c\/em\u003e is a competitive game for 1-6 players that plays in 30-60 minutes. The game is structured into two distinct halves.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn the first half of the game, players use card drafting to carefully choose which specialists to add to their crew. They secretly decide how to assign them to various small heists throughout the city, and they need to pick just the right moment to send in their most skilled expert to ensure a job's success! If these plans go well, players steal a variety of loot: cold hard cash, diamonds that escalate in value as more are gained, artifacts that are profitable for the player with the largest collection, and hard drives full of information that become lucrative only if hacked with a digital key.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn the second half of the game, individual player abilities come into play as the players attempt the mother of all heists—the big score. Players risk being busted by the cops as they steal even more loot in an exciting, press-your-luck grand finale inside the vault at Centennial City Bank!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eA dicey game about getting in and getting out.\n\nInspired in the cult film Ocean's  Eleven.\n\n\nThe Big Score is a competitive craps-like dice rolling game about attempting to rob a casino and get out first.\n\nThe game is played over multiple rounds, with each round having the players take turns trying to move their crew to the vault, or out past the lobby, while the non-active players place bets on what they will roll, trying to get a bonus advancement for their own crew.\n\n\nThe Big Score is the postcard game from Button Shy's April 2016 edition of the Board Game of the Month Club.\n\n\u003c\/div\u003e","brand":"Van Ryder Games","offers":[{"title":"Default Title","offer_id":44340669317400,"sku":"680140514126","price":60.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/680140514126.png?v=1673009841"},{"product_id":"the-quacks-of-quedlinburg","title":"The Quacks of Quedlinburg","description":"\u003cp\u003eIn The Quacks of Quedlinburg, each of the player charlatans (\"Quacksalber\" in German) makes their own secret brew, drawing ingredients from the shared supply bag to do this. Take care with what you draw, though, for a pinch too many peas will spoil the whole mixture. If you stop in time to cook only the small portion you have, maybe you can then use the income you earn from selling this creation to buy more valuable ingredients in the future, making your next potion even better to bring in many points.\u003c\/p\u003e","brand":"Schmidt","offers":[{"title":"Default Title","offer_id":44340697563416,"sku":"4001504882204","price":68.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/4001504882204.png?v=1673010374"},{"product_id":"trailblazers","title":"Trailblazers","description":"\u003cp\u003e\u003cem\u003eTrailblazers\u003c\/em\u003e are the gutsy folks who pave and brave the trails of the great outdoors.  Whether by hiking boots, cycling wheels, or river paddle, these tenacious travelers seek to feed their insatiable appetite for adventure.  With a scenic wilderness ever ahead and a freshly charted path upon the heels, one mustn’t forget to eventually find their way back to camp.  For there are always new environments to explore, further expeditions to undertake, and more trails to blaze.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn \u003cem\u003eTrailblazers\u003c\/em\u003e, players compete to earn the most points by building biking, hiking, and kayaking loops from their campsites of the matching trail type. Each round, players are dealt eight trail cards where they’ll draft two cards, arrange those cards in their personal area, and pass their hand to the next player three times. Cards must either be placed adjacent to or overlapping other cards. While players can push their luck by aiming to construct long and elaborate trails, only closed loops that start and end at a matching campsite will score points. Players also compete to fulfill “First To” and “End Game” goal cards. After four rounds, the game ends and the player with the most points from closed loops and goal cards wins.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eThe standard edition of \u003cem\u003eTrailblazers\u003c\/em\u003e features a second deck of trail \u0026amp; player cards so you can play with up to 8 players. The box also contains two expansions (the Animals expansion and Adventurers expansion) that add another challenging layer of strategy and objectives to the experience. Finally, there are three unique solo modes that utilize the goal cards, Animals expansion, or Adventurers expansion.\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eTrailblazers are the gutsy folks who pave and brave the trails of the great outdoors.  Whether by hiking boots, cycling wheels, or river paddle, these tenacious travelers seek to feed their insatiable appetite for adventure.  With a scenic wilderness ever ahead and a freshly charted path upon the heels, one mustn’t forget to eventually find their way back to camp.  For there are always new environments to explore, further expeditions to undertake, and more trails to blaze.\n\nIn Trailblazers, players compete to earn the most points by building biking, hiking, and kayaking loops from their campsites of the matching trail type.  Each round, players are dealt eight trail cards where they’ll draft two cards, arrange those cards in their personal area, and pass their hand to the next player three times.  Cards must either be placed adjacent to or overlapping other cards.  While players can push their luck by aiming to construct long and elaborate trails, only closed loops that start and end at a matching campsite will score points.  Players also compete to fulfill “First To” and “End Game” goal cards.  After four rounds, the game ends and the player with the most points from closed loops and goal cards wins.\n\nThe standard edition of Trailblazers features a second deck of trail \u0026amp; player cards so you can play with up to 8 players.  The box also contains two expansions (the Animals expansion and Adventurers expansion) that add another challenging layer of strategy and objectives to the experience.  Finally, there are three unique solo modes that utilize the goal cards, Animals expansion, or Adventurers expansion.\n\n\u003c\/div\u003e","brand":"Bitewing Games","offers":[{"title":"Default Title","offer_id":44340718666008,"sku":"793888582347","price":72.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/793888582347.png?v=1673011266"},{"product_id":"zombie-dice-deluxe","title":"Zombie Dice Deluxe","description":"\u003cp\u003eJoin us in celebrating 10 years of Zombie Dice! First released in May 2010, Zombie Dice has continuously been one of our top sellers. To mark this anniversary, we are releasing Zombie Dice Deluxe! This boxed set features new 16mm translucent dice with custom debossed images (6 green, 4 yellow, 3 red), as well as a dice bag with a screen printing of our brain-hungry Zombie. Also included are six tarot-sized dry-erase scorecards and a dry-erase marker, making this set completely playable right out of the box!!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eKey Features\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e• Reusable scorecards and marker give this Deluxe edition added value!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e• Showy new dice really jazz up the playing field.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e• Play anywhere! Everything you need is in the box!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eEat brains. Don't get shotgunned.\n\nIn Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round.\n\nEach turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.\n\n\u003c\/div\u003e","brand":"Steve Jackson Games","offers":[{"title":"Default Title","offer_id":44340777287960,"sku":"080742097582","price":42.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/080742097582.png?v=1673012904"},{"product_id":"deep-blue","title":"Deep Blue","description":"\u003cp\u003e\u003c\/p\u003e\u003cp\u003eBuying this fabled map was a stroke of genius. The most ancient, legendary, and extravagant underwater wrecks are waiting for divers. Diving suits and oxygen tanks are aboard, and the ship is ready to weigh anchor. There's no time to lose! The increased hustle and bustle of the harbor, with ship captains attempting to hire the best divers and historians, can mean only one thing: Other captains have the same map, and the biggest treasure hunt of all time is about to begin!\u003c\/p\u003e\u003cp\u003e\u003ci\u003e\u003cstrong\u003eDeep Blue\u003c\/strong\u003e\u003c\/i\u003e is a press-your-luck and engine-building, family game in which players dive for wealth and may join and benefit from other player's diving fortunes. In this game, players have to collect the right crew of divers, sailors, and archeologists, race to wreck sites to claim the best spots to dive from, and scout the seas to discover new wrecks. Players have to take risks if they want to be the most wealthy diver!\u003c\/p\u003e\u003cp\u003eâ€”\u003ci\u003edescription from the publisher\u003c\/i\u003e\u003c\/p\u003e","brand":"BoardGameMarket","offers":[{"title":"Default Title","offer_id":44343663231256,"sku":"824968089019","price":77.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic4822910.png?v=1675069590"},{"product_id":"exploding-kittens","title":"Exploding Kittens","description":"\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\" ng-attr-itemprop=\"{{(!geekitemctrl.geekitem.data.item.short_description || undefined) \u0026amp;\u0026amp; 'description'}}\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eExploding Kittens\u003c\/strong\u003e\u003c\/em\u003e is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.\u003c\/p\u003e\n\u003cp\u003eThe game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eExploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.\n\nThe game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.\n\n\u003c\/div\u003e","brand":"BoardGameMarket","offers":[{"title":"Default Title","offer_id":44343665787160,"sku":"852131006020","price":34.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/ExplodingKittensBox.webp?v=1727683217"},{"product_id":"codenames-harry-potter","title":"Codenames: Harry Potter","description":"\u003cp\u003eCodenames: Harry Potter features the gameplay from Codenames Duet, with players working together to reveal all the right cards before they run out of time or summon Lord Voldemort or another dark wizard.  The cards that players need to guess feature a word or phrase on one side and an image on the other.\u003c\/p\u003e","brand":"The Op","offers":[{"title":"Default Title","offer_id":44436786577688,"sku":"700304049902","price":43.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic4276089.jpg?v=1674708134"},{"product_id":"sheepy-time","title":"Sheepy Time","description":"\u003cp\u003eYou are one of the Dream Sheep, the sheep that people count in order to drift off to Dreamland! Each time you jump the fence, you help your person fall asleep easier — but the Nightmares that haunt these dreams threaten a rude awakening...\u003c\/p\u003e  \u003cp\u003eOn a turn in \u003cem\u003e\u003cstrong\u003eSheepy Time\u003c\/strong\u003e\u003c\/em\u003e, you play one of two cards in your hand to move around the circle, potentially activating neat effects, while jumping the fence each time you complete a lap to put yourself in position to earn more points. When refilling your hand, however, if you draw a Nightmare card, you have to activate the Nightmare — and if it crosses your path, your human may be scared awake, which means you'll earn no points this round. How far do you dare push your Zzzs to prove you're the dreamiest sheep of all!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eYou are one of the Dream Sheep, the sheep that people count in order to drift off to Dreamland! Each time you jump the fence, you help your person fall asleep easier — but the Nightmares that haunt these dreams threaten a rude awakening...\n\nOn a turn in Sheepy Time, you play one of two cards in your hand to move around the circle, potentially activating neat effects, while jumping the fence each time you complete a lap to put yourself in position to earn more points. When refilling your hand, however, if you draw a Nightmare card, you have to activate the Nightmare — and if it crosses your path, your human may be scared awake, which means you'll earn no points this round. How far do you dare push your Zzzs to prove you're the dreamiest sheep of all!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Alderac Entertainment Group","offers":[{"title":"Default Title","offer_id":44436977647896,"sku":"729220070968","price":76.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/pic5777745.jpg?v=1674711136"},{"product_id":"race-to-the-raft","title":"Race to the Raft","description":"\u003cp\u003eRace to the Raft is a co-operative, path building, tile placement, social puzzle board game for 1-4 players.\u003cbr\u003e  \u003cbr\u003e  In the game, you play the role of the disorientated island cats who are lost on the smoke-filled island. Nothing seems to be where it once was, and you must find a safe route to the raft by placing pathway cards.\u003cbr\u003e  \u003cbr\u003e  As you build pathways, fire — which is represented by different shaped tiles — will spread across the island, limiting your options. You need to find the balance between creating long pathways and keeping the cats ahead of the flames as you move towards the raft.\u003cbr\u003e  \u003cbr\u003e  The game includes 81 scenarios from which to choose, including a simple tutorial that gradually introduces you to new rules and an advanced tutorial for when you're ready for a far greater challenge.\u003cbr\u003e  \u003cbr\u003e  Choose cards, build pathways, and control the spread of the fire as you work together to guide all the cats in their race to the raft!\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eRace to the Raft is a co-operative, path building, tile placement, social puzzle board game for 1-4 players.\n\nIn the game, you play the role of the disorientated island cats who are lost on the smoke-filled island. Nothing seems to be where it once was, and you must find a safe route to the raft by placing pathway cards.\n\nAs you build pathways, fire — which is represented by different shaped tiles — will spread across the island, limiting your options. You need to find the balance between creating long pathways and keeping the cats ahead of the flames as you move towards the raft.\n\nThe game includes 81 scenarios from which to choose, including a simple tutorial that gradually introduces you to new rules and an advanced tutorial for when you're ready for a far greater challenge.\n\nChoose cards, build pathways, and control the spread of the fire as you work together to guide all the cats in their race to the raft!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"BoardGameMarket","offers":[{"title":"Default Title","offer_id":44437122220312,"sku":"5060716750489","price":72.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/focus_product_city_of_games_race_to_the_raft.jpg?v=1674713915"},{"product_id":"rolling-heights","title":"Rolling Heights","description":"\u003cp\u003eRoll Your Meeples, Build the City.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIt's the 1920's and your career as a general contractor is about to take off. You have just started your business in a rapidly expanding city.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn \u003cem\u003eRolling Heights\u003c\/em\u003e, players roll workers in the form of meeples. Standing meeples work hard that day and provide special actions and building materials, while face-down meeples provide nothing. You can always push your luck for better rolls, but you might lose valuable materials you need to construct new buildings. Completing buildings gains you prestige, as well as new workers to help you construct even larger buildings, including skyscrapers.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eWill you construct the next famous landmark?\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eRoll Your Meeples, Build the City.\n\nIt's the 1920's and your career as a general contractor is about to take off. You have just started your business in a rapidly expanding city.\n\nIn Rolling Heights, players roll workers in the form of meeples. Standing meeples work hard that day and provide special actions and building materials, while face-down meeples provide nothing. You can always push your luck for better rolls, but you might lose valuable materials you need to construct new buildings. Completing buildings gains you prestige, as well as new workers to help you construct even larger buildings, including skyscrapers.\n\nWill you construct the next famous landmark?\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"AEG","offers":[{"title":"Default Title","offer_id":44437923856664,"sku":"729220070852","price":140.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/products\/729220070852.png?v=1674726904"},{"product_id":"clank-adventuring-party","title":"Clank! Adventuring Party","description":"\u003cp\u003eExpand your game to include 6 players, with 6 new asymmetrical starting decks with thieving identities!\u003cbr\u003e  \u003cbr\u003e  The thieves’ guild is recruiting! Clank! Adventuring Party expands your merry band to include up to six players in your dungeon run! Want a new thieving identity? Shuffle up as one of six unique characters, each with their own starting deck and special abilities!\u003cbr\u003e  \u003cbr\u003e  Lead trusty companions as the Dwarf Agnet\u003cbr\u003e  Build wonderous collections as the Elf D’allan\u003cbr\u003e  Smash hordes of enemies as the Orc Garignar\u003cbr\u003e  Sling arcane spells as the mage Lenara\u003cbr\u003e  Amass primate power as the MonkeyBot Prime\u003cbr\u003e  Or stir up a paw full of trouble as the devious cat Whiskers\u003cbr\u003e  But beware: the ravenous hydra Hexavultus won’t give up his treasures easily...\u003cbr\u003e  \u003cbr\u003e  —description from the publisher\u003cbr\u003e  \u003cbr\u003e  \u003c\/p\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":48822953443608,"sku":"810058800268","price":59.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/bgg_img_37673_pic5394328_1.jpg?v=1720914137"},{"product_id":"port-royal-the-dice-game-1","title":"Port Royal: The Dice Game","description":"\u003cp\u003eThe harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Caribbean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map.\u003c\/p\u003e  \u003cp\u003eRoll the dice, but avoid a second ship of a color. Hire people for their abilities and victory points. Be the first to score 20 points or try your luck in a round of Sudden Death.\u003c\/p\u003e  \u003cp\u003eThe four maps included in the game gradually add new elements, increasing the difficulty.\u003c\/p\u003e  \u003cp\u003e\u003cem\u003e*Sold game will be in English.\u003c\/em\u003e\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eThe harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Carribean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map.\n\nRoll the dice, but avoid a second ship of a color. Hire people for their abilities and victory points. Be the first to score 20 points or try your luck in a round of Sudden Death.\n\nThe four maps included in the game gradually add new elements, increasing the difficulty.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Little Plastic Fellas","offers":[{"title":"Default Title","offer_id":48822971564312,"sku":"4250231738814","price":55.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/focus_product_pegasus_spiele_port_royal_the_dice_game.jpg?v=1720914821"},{"product_id":"sea-salt-paper","title":"Sea Salt \u0026 Paper","description":"\u003cp\u003eAssemble your hand of cards, play their effects, and take the initiative to stop the round. Will you dare to give your opponents one last turn to try to maximize your own points?\u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eHOW TO PLAY:\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e  \u003cp\u003eIn Sea Salt \u0026amp; Paper players are trying to manage their hands and collect sets of cards. On your turn, you may either draw 2 cards from the deck, keep 1, and discard the other face up, or take the topmost card of 1 discard pile. You may then play matching pairs from your hand to take special effects like stealing a card from your opponent or taking another turn.\u003c\/p\u003e  \u003cp\u003eOnce a player reaches 7 points in their hand, they may announce either a Stop or a Last Chance. If they say Stop, all players score the points on their cards. If they say Last Chance, they're betting that after one last round they will have the most points. If their bet is won they get bonus points! The game is played in rounds until one player reaches the required number of points for victory.\u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eCONTENTS:\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003e58 Cards\u003c\/li\u003e  \u003cli\u003e6 Game aids\u003c\/li\u003e  \u003cli\u003e1 Rulebook\u003c\/li\u003e  \u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eDuring your turn, you assemble your hand, maybe place cards for their effect, and decide if you want to end the round. But do you think you are the one with the most points in hand?\nYou will have to choose: stop the round immediately or give the others an extra turn to try to extend the gap? Is it worth taking the risk? \nThe game ends when you reach 30\/35\/40 points (4\/3\/2 players).\n\nThe excitement of ending the round to catch your opponents off guard\n\nThe pleasure of playing your effect cards and making combos\n\nIt's a set collection card game like Rummy. The origami created especially for the game is just the illustrations on the cards.\n\n\u003c\/div\u003e","brand":"Little Plastic Fellas","offers":[{"title":"Default Title","offer_id":48823032480024,"sku":"850029278863","price":28.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/productphoto_4_1100x_ce2bd332-9619-4279-bd1b-d61985b22d7b.jpg?v=1720917783"},{"product_id":"sea-salt-paper-extra-salt","title":"Sea Salt \u0026 Paper: Extra Salt","description":"\u003cp\u003eThis mini-expansion for Sea Salt \u0026amp; Paper is presented as a booster pack. It includes 8 new cards with 5 new effects:\u003c\/p\u003e  \u003cp\u003e\u003cstrong\u003eJellyfish\u003c\/strong\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003e1 point for each combination of Swimmer and Jellyfish card\u003c\/li\u003e  \u003cli\u003eEffect: On their next turn, opposing players can only draw the first card from the deck. They cannot play any cards or end the round.\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e\u003cstrong\u003eLobster\u003c\/strong\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003e1 point for each combination of Lobster and Crab cards\u003c\/li\u003e  \u003cli\u003eEffect: The player takes the first five cards from the deck, adds one of them to their hand, then returns the other four to the deck and shuffles it.\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e\u003cstrong\u003eStarfish\u003c\/strong\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003eIf a player has a duo and Starfish card in their hand, they can form a trio and place these three cards in front of them. The Starfish adds 2 points to the duo (therefore, the trio is worth 3 points).\u003c\/li\u003e  \u003cli\u003eEffect: Cancels the effect of the duo cards placed with the starfish.\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e\u003cstrong\u003eSeahorse\u003c\/strong\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003eEffect: The player can use the Seahorse to replace a missing Collector card (octopus, shell, penguin, or sailor). They must have at least one card for that collection in their hand. They cannot gain more points than the maximum indicated on the matching Collector card.\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e\u003cstrong\u003eCrab Multiplier\u003c\/strong\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003e1 point per Crab card (this card does not count as a Crab card)\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e\u003cem\u003e*Note: A copy of \u003ca href=\"https:\/\/letsplaygames.com.au\/sea-salt-paper-240983\"\u003eSea Salt \u0026amp; Paper (240983)\u003c\/a\u003e is required to play.\u003c\/em\u003e\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eA mini-expansion for Sea Salt \u0026amp; Paper, presented as a booster pack: 8 new cards with 5 new effects.\n\n\u003c\/div\u003e","brand":"Little Plastic Fellas","offers":[{"title":"Default Title","offer_id":48823032512792,"sku":"850029278931","price":13.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/extrasaltwebsitephoto_1100x_d4c1a24b-e0d5-4472-b48e-174fa707e9f9.jpg?v=1720917790"},{"product_id":"star-trek-lower-decks-buffer-time","title":"Star Trek: Lower Decks – Buffer Time","description":"\u003cp\u003eExplore strange new worlds, they said... but it’s hard to appreciate the wonders of the Galaxy when you’re stuck lubing the turbolifts. But hey, it’s not like Captain Freeman knows how long any of these assignments really take...\u003c\/p\u003e  \u003cp\u003eIn this push-your-luck card game, 2-6 players work together to complete their assignments while also making time for some well-earned rest and relaxation. Can you squeeze enough fun into your duty rotation before the bridge crew figures out what’s going on?\u003c\/p\u003e  \u003cp\u003e\u003cem\u003eStar Trek: Lower Decks – Buffer Time\u003c\/em\u003e is a fast-paced, party-style card game that can be played with no knowledge of the show, but the more of the show you've seen, the more you will enjoy. Cheap, re-playable, and ultimately the most fun you can have for a cheap price.\u003c\/p\u003e  \u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eCOMPONENTS:\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003eRules sheet\u003c\/li\u003e  \u003cli\u003e18 Assignment cards\u003c\/li\u003e  \u003cli\u003e26 Side Project cards\u003c\/li\u003e  \u003cli\u003e28 Shift cards\u003c\/li\u003e  \u003cli\u003e20 Special Ability cards\u003c\/li\u003e  \u003cli\u003e6 Reference cards\u003c\/li\u003e  \u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eSPACE... THE FUNNEST FRONTIER!\n\nExplore strange new worlds, they said... but it’s hard to appreciate the wonders of the Galaxy when you’re stuck lubing the turbolifts. But hey, it’s not like Captain Freeman knows how long any of these assignments really take...\n\nIn this push-your-luck card game, 2-6 players work together to complete their assignments while also making time for some well-earned rest and relaxation. Can you squeeze enough fun into your duty rotation before the bridge crew figures out what’s going on?\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Modiphius Entertainment","offers":[{"title":"Default Title","offer_id":48823053189400,"sku":"9781802812008","price":27.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/lower_decks_buffer_time_sales_sheet_modiphius-1.jpg?v=1720918729"},{"product_id":"flip-7","title":"Flip 7","description":"\u003cp\u003eFlip over cards one by one without flipping the same number twice.\u003cbr\u003eSound easy? Think again! This isn't just any deck of cards… In Flip 7™ there's only one 1 card, two 2's, three 3’s, etc. plus a bunch of special cards that can score you extra points, give you a second chance, or freeze you or your opponents in your tracks. Are you the type of player to play it safe and bank points before you bust, or are you going to risk it all and go for the bonus points by flipping over seven in a row? Press your luck meets strategy in this addictive card game that's sure to be the greatest card game you’ve ever played!\u003c\/p\u003e  \u003cp\u003e· Play it Safe or Risk it All? - In Flip 7, you will press your luck by getting dealt cards without revealing the same number twice.\u003cbr\u003e· How to Win - Be the first to reach 200 points in this intense press-your-luck game that tests your risk-taking and strategy abilities.\u003cbr\u003e· Beware of Busting - Rack up points based on the total number value of the cards in front of you but watch out for duplicate numbers that can bust you out of the round.\u003cbr\u003e· Unique Playing Deck - The deck is stacked with multiples of each number, from twelve 12’s, eleven 11’s and so on, along with special action and modifier cards for added excitement. \u003cbr\u003e· Exciting Action Cards: Flip 7 includes Flip Three, Freeze, Second Chance, and Score Modifier cards, adding twists and turns to every round.\u003cbr\u003e· 3+ Players | Ages 8+ | 20 Minutes Play Time\u003c\/p\u003e","brand":"Little Plastic Fellas","offers":[{"title":"Default Title","offer_id":48823075701016,"sku":"700304158604","price":30.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/3sikfkwgnz-lhzni3svfl7hlt_my46ecl80cyyydxqo.jpg?v=1720920504"},{"product_id":"cant-stop-2","title":"Can't Stop","description":"\u003cp\u003e\u003cstrong\u003eCan't Stop\u003c\/strong\u003e is the ultimate press-your-luck board game. Once you've started this intense dice game, you just can't stop! Players try to win three of the eleven number columns as quickly as possible. You'll go for the dice again and again only to risk losing it all on a single roll. Everybody likes to try just once more, and then maybe once more, they CAN'T STOP! CAN YOU?     Game Components: 1 Neoprene Game Mat 3 White Runner Markers 44 Player Markers (11 of each color) 4 Translucent Red Dice Rulebook\u003c\/p\u003e","brand":"Eagle Gryphon Games","offers":[{"title":"Default Title","offer_id":49182249025816,"sku":"810131320157","price":42.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/810131320157.png?v=1727748126"},{"product_id":"captain-flip","title":"Captain Flip","description":"\u003cp\u003eHoist your flag, recruit a colorful crew and earn as many gold coins as you can! \u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003e2-5 Players  |  20-25 Mins  |  Ages 10+\u003c\/strong\u003e\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eFeatures\u003c\/strong\u003e: Multiple Maps, Push Your Luck, Tile Placement\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eTheme\u003c\/strong\u003e: Pirates\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eDescription\u003c\/strong\u003e:\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eHoy, Captain! Hoist your flag, take risks to recruit a colorful crew, and earn as many gold coins as possible!\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eCaptain Flip is a game of obvious simplicity explained in less time than a cannonball shot. On your turn, draw a tile from the bag. You like it? Keep it! You don't like it? Flip it! Then place it on your board to form your crew.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eWith its nine characters and four boards with different tactics, Captain Flip offers an immediate, fun, and subtle gaming experience.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eFeaturing 9 characters with a variety of effects and 4 boards with different tactics, Captain Flip offers an immediate, fun and subtle gaming experience.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eCaptain Flip is accessible and fun for swabbys and old sea dogs alike.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eContents\u003c\/strong\u003e:\u003c\/p\u003e\u003cbr\u003e\u003cul\u003e\n\u003cbr\u003e\u003cli\u003e10 boards (double-sided)\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e72 Character tiles (double-sided)\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e40 Coins (values 1, 3, 5 and 10)\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 large Treasure Map token\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 cloth bag\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e3 game aids\u003c\/li\u003e\n\u003cbr\u003e\u003cli\u003e1 rulebook\u003c\/li\u003e\n\u003cbr\u003e\n\u003c\/ul\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eAhoy, Captain! \nHoist your flag, recruit a crew, and fill your coffers with shiny, gold coins.\n\nCaptain Flip is a game of obvious simplicity explained in less time than a cannonball shot. On your turn, draw a tile from the bag. You like it? Keep it! You don't like it? Flip it! Then place it on your board to form your crew.\n\nWith its nine characters and four boards with different tactics, Captain Flip offers an immediate, fun, and subtle gaming experience.\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Little Plastic Fellas","offers":[{"title":"Default Title","offer_id":49182249287960,"sku":"5430003838082","price":43.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/5430003838082.png?v=1727748146"},{"product_id":"rock-hard-1978","title":"Rock Hard 1977","description":"\u003cp\u003eRehearse, play gigs, get a record deal and become the most famous rock star of 1977. \u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003e2-5 Players  |  45-90 Mins  |  Ages 14+\u003c\/strong\u003e\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eFeatures\u003c\/strong\u003e: End Game Bonuses, Events, Set Collection, Variable Player Powers, Worker Placement\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eTheme\u003c\/strong\u003e: Music\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eDescription\u003c\/strong\u003e:\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIt's 1977. You're an up-and-coming musician, dreaming of making it big with your band. Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eDesigned by Jackie Fox (member of the 1970’s rock band \"The Runaways\", four-time Jeopardy! champion, and designer of the narrative adventure trilogy The Adventures of the Chubby Slugz) and illustrated by Jennifer Giner, Rock Hard: 1977 allows games for groups of between 2 and 5 players, from 14 years old, in games lasting about 45-90 minutes.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eRock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?\u003c\/p\u003e","brand":"Devir Games","offers":[{"title":"Default Title","offer_id":49183481757976,"sku":"8436607943679","price":76.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/8436607943679.png?v=1727769801"},{"product_id":"sleeping-gods-distant-skies-1","title":"Sleeping Gods Distant Skies","description":"\u003cp\u003eJourney across a rugged landscape in this sequel to Sleeping Gods. \u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003e1-4 Players  |  60-600+ Mins  |  Ages 13+\u003c\/strong\u003e\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eFeatures\u003c\/strong\u003e:Action Points, Deck, Bag, and Pool Building, Narrative Choice \/ Paragraph, Push Your Luck, Solo \/ Solitaire Game, Storytelling\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eTheme\u003c\/strong\u003e:Adventure, Exploration, Fantasy, Mythology\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eDescription:\u003c\/strong\u003e\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eSan Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eSleeping Gods: Distant Skies\u003c\/em\u003e is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines and meet vivid characters, but in this game you interact with the atlas on a deeper level — camping, exploring, overcoming obstacles, and searching for lost relics. The new action system allows you even greater agency while you travel and explore.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eIn addition to the exploration and quest system from the original game, Sleeping Gods: Distant Skies features a fresh spin on combat. Players now build a combat deck from which they draw a varied hand of cards to play, making each combat encounter a fresh and dynamic puzzle.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eAlthough \u003cem\u003eSleeping Gods: Distant Skies\u003c\/em\u003e builds on story elements in the first game, you do not need to play Sleeping Gods to enjoy this sequel. The game features new characters and storylines, explaining concepts from the original game as you encounter them.\u003c\/p\u003e\u003cbr\u003e\u003cp\u003eReturn to the world of Sleeping Gods and experience a thrilling tale that hinges on your choices in a truly open-world experience!\u003c\/p\u003e\n\n\u003ch3\u003eBoardGameGeek Description:\u003c\/h3\u003e\n\u003cdiv class=\"bgg-description\"\u003eSan Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?\n\nSleeping Gods: Distant Skies is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines and meet vivid characters, but in this game you interact with the atlas on a deeper level — camping, exploring, overcoming obstacles, and searching for lost relics. The new action system allows you even greater agency while you travel and explore.\n\nIn addition to the exploration and quest system from the original game, Sleeping Gods: Distant Skies features a fresh spin on combat. Players now build a combat deck from which they draw a varied hand of cards to play, making each combat encounter a fresh and dynamic puzzle.\n\nAlthough Sleeping Gods: Distant Skies builds on story elements in the first game, you do not need to play Sleeping Gods to enjoy this sequel. The game features new characters and storylines, explaining concepts from the original game as you encounter them.\n\nReturn to the world of Sleeping Gods and experience a thrilling tale that hinges on your choices in a truly open-world experience!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":49183494144280,"sku":"051497333393","price":166.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/051497333393.png?v=1727770337"},{"product_id":"clank-catacombs-lairs-lost-chambers","title":"Clank! Catacombs: Lairs \u0026 Lost Chambers","description":"\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eDelve deeper than ever before in CLANK! Catacombs: Lairs and Lost Chambers! Strange sounds have been heard beneath the catacombs... Brave the lair of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues. Discover lost chambers, each with a unique power found nowhere else in the dungeon. Collect trophies of your adventures to help your legend grow! New mysteries and new dangers await in CLANK! 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Catacombs: Lairs and Lost Chambers!\n\nStrange sounds have been heard beneath the catacombs...Brave the lairs of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues.\n\nDiscover lost Chambers, each with a unique power found nowhere else in the dungeon. Collect trophies of your adventures to help your legend grow!\n\n—description from the publisher\n\n\u003c\/div\u003e","brand":"Little Plastic Fellas","offers":[{"title":"Default Title","offer_id":49432437031192,"sku":"","price":51.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/dwd02013_web_front_3d_l.jpg?v=1733372071"},{"product_id":"living-forest-duel","title":"Living Forest Duel","description":"\u003cp\u003eIn Living Forest Duel, two players face off as the spirits of Summer and Winter, each striving to save the sacred forest and be recognized as its ultimate protector. Although their goals are similar, only one season will claim the honors.\u003c\/p\u003e\n\u003cp\u003eYour goal? Be the first to achieve one of the four victory conditions:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePlant a 3×3 rectangle of Guardian Tree cards in your Forest\u003c\/li\u003e\n\u003cli\u003eHave only cards of your season on the recruitment line\u003c\/li\u003e\n\u003cli\u003eCollect 7 Fire tokens\u003c\/li\u003e\n\u003cli\u003eMove the Onibi creature to your opponent's side once the Onibi card is in their possession.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe game is played in alternating turns. On each turn, choose one of the following options:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDraw 1 guardian animal card from the shared draw pile and add it to the shared help line\u003c\/li\u003e\n\u003cli\u003eUse 1 action token on 1 guardian animal card in the shared help line\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e• Draw a guardian animal card\u003cbr\u003eDraw a card from the shared draw pile and place it face up on one of the three help lines:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ethe shared help line if it’s a neutral animal\u003c\/li\u003e\n\u003cli\u003eyour help line if it’s an animal of your season\u003c\/li\u003e\n\u003cli\u003eyour opponent’s help line if it’s an animal of their season\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eEach animal provides elements that you can use later with one of your two Action tokens.\u003c\/p\u003e\n\u003cp\u003eBe careful: revealing too many solitary animals can be detrimental. After 3 solitary symbols, you lose an Action token, which will significantly reduce your ability to act.\u003c\/p\u003e\n\u003cp\u003e• Use an action token\u003cbr\u003ePlace one of your Action tokens on a card to point to the last element corresponding to the action you want to perform. Count all elements of this type visible from the start of the common aid line OR from the last Action token pointing to this element.\u003c\/p\u003e\n\u003cp\u003ePossible Actions:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRecruiting one or more Guardian Animals\u003c\/li\u003e\n\u003cli\u003eExtinguishing the fire by collecting one or more Fire tokens\u003c\/li\u003e\n\u003cli\u003ePlanting one or more protective trees\u003c\/li\u003e\n\u003cli\u003eAdvancing Onibi toward your opponent\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e• End of the turn\u003cbr\u003eThe turn ends when both Summer and Winter have used up their 2 action tokens.\u003c\/p\u003e\n\u003cp\u003eAdd up the value of the fire tokens in the clearing: the value of each fire token is determined by its location. Then, add up your water values. Check to see whether the fire value in the clearing is strictly higher than your water value. If so, add a fire varan card corresponding to your season to the shared discard pile for each fire token present in the clearing.\u003c\/p\u003e\n\u003cp\u003eNext, place a fire token on each of the cards on either side of the Onibi standee.\u003c\/p\u003e\n\u003cp\u003eRetrieve your 2 action tokens back in front of you, and place all of the cards in the help line, as well as the cards in the players' personal lines on the shared discard pile.\u003c\/p\u003e","brand":"Little Plastic Fellas","offers":[{"title":"Default Title","offer_id":50337248117016,"sku":"","price":34.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/living-forest-duel-122461_75e25.jpg?v=1749182699"},{"product_id":"wombat-poo","title":"Wombat Poo","description":"\u003cp\u003eDid you know wombat poo is shaped like cubes? It's true! In this game you take turns stacking poo cubes of different sizes onto a teetering tower. Choose the right time to score one point per cube in the tower and exit the round. But don't wait too long, or the tower will fall over and you'll score nothing!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e2-4 Players | 20-30 Minutes | Ages 6+\u003c\/strong\u003e\u003c\/p\u003e","brand":"Joey Games","offers":[{"title":"Default Title","offer_id":51591133135128,"sku":null,"price":25.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/pic9213923.jpg?v=1769160240"},{"product_id":"flip-7-with-a-vengeance","title":"Flip 7: With A Vengeance","description":"\u003cp\u003eFlip 7 is back - With a Vengeance! All of the fun of the original game, plus new player interactions and special take-that cards!\u003c\/p\u003e\u003cp\u003eFlip over cards one by one without flipping the same number twice. Sound easy? Think again! This isn't just any deck of cards... In Flip 7: With A Vengeance, there's only one 1 card, two 2's, three 3's, etc., plus a bunch of special cards that can cut your points in half, steal any card, or force an opponent to draw four cards! Are you the type of player to play it safe and bank points before you bust, or are you going to risk it all and go for the bonus points by flipping over seven in a row? Press your luck meets strategy in this addictive card game where no one is ever really safe. The hard-boiled sequel to the award-winning, instant classic, Flip 7.\u003c\/p\u003e","brand":"The Op Games","offers":[{"title":"Default Title","offer_id":51702715941144,"sku":null,"price":23.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0669\/9571\/6376\/files\/pic9385115.jpg?v=1771497097"},{"product_id":"king-of-tokyo-godzilla","title":"King of Tokyo Godzilla","description":"\u003cp\u003eThe True King of Monsters is finally here!\u003c\/p\u003e\u003cp\u003eToho’s legendary Kaijus clash in an epic battle to decide who will be the definitive King of Tokyo. Play as Godzilla, King Ghidorah, Hedorah, Rodan, Mothra, and Mechagodzilla.\u003c\/p\u003e\u003cp\u003eFor those familiar with the original game, discover a new mechanic: “Event cards” that affect all monsters. And for fans, yes, evolution cards are included!\u003c\/p\u003e\u003cp\u003eKing of Tokyo: Godzilla is a family game with dice, cards, and smashes, inspired by the yams system.\u003c\/p\u003e\u003cp\u003eIn King of Tokyo Godzilla, you play the legendary ToHo's monsters of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo.\u003c\/p\u003e\u003cp\u003eAt the start of each turn, you roll six dice, which show the following six symbols: 1, 2, or 3 Victory Points, Energy, Heal, and Attack. 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