Campaign Book Volume 2 invites you to rediscover even more of World War II in all of its staggering scope and intensity. Forty six new scenarios spread across 11 unique campaigns will have you "island hopping" across the Pacific in a 4 year push to the Land of the Rising Sun; send you on a whimsical "Bicycle Blitzkrieg" to remote parts of Malaya; put you on the front lines of the first blitzkrieg in history in the "Fall of Poland"; dare you to "Break through Normandy" on giant Breakthrough maps of D-Day; and invite you to relive the exploits of the war's most famous "Air Aces"! This second Campaign Book builds upon the campaign rules, first introduced in Campaign Book Volume 1, to let you play scenarios in succession with the outcome of each battle impacting the ones that follow. Advanced campaign rules, new special events and a punchboard with 50 tokens all combine to make these new campaigns ever more spectacular!
Memoir '44: Campaign Book Volume 2, the second hardcover supplement for the Memoir '44 game system, contains 46 new scenarios and builds upon the campaign rules introduced in Campaign Book Volume 1 to let players experience scenarios in succession, with the outcome of each battle impacting the next.
These 46 scenarios are grouped into eleven different campaigns, with two set in the Pacific Theater β "Island Hoppers", a Grand Campaign covering the progressive re-conquest of the Pacific by the Allied forces following the attack on Pearl Harbor, and "Bicycle Blitzkrieg", the Japanese invasion of Malaya in 1941-1942 β and the first Breakthrough campaign for Memoir '44: "Breakthrough Normandy", covering the Allied offensive in Normandy from D-Day through August 1944.
Two other campaigns β "Fall of Poland", depicting the desperate resistance of Polish forces against the German Blitzkrieg of September 1939, and "Air Aces", a campaign following the exploits of famous air aces throughout World War II β round up the Theaters of Operations covered in the book.
Memoir '44: Campaign Book Volume 2 comes with a punchboard containing fifty game tokens and requires the Memoir '44 base game as well as theater-specific expansions for some of the campaigns, specifically Memoir '44: Pacific Theater, Memoir '44: Air Pack, Memoir '44: Terrain Pack and Memoir '44: Breakthrough.