GW: Box 200a
Necron Triarch Praetorians/Lychguard
The Lychguard are the wardens of the nobility, said to be utterly dedicated to their charges. While most Necrons wear a suit of living metal, the Lychguard wear huge suits of ancient armour. The Lychguard models are highly detailed, and display the rich iconography and dynastic glyphs in all thei...
Space Marines: Primaris Techmarine
Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending warped panels back into shape with their servo-arms and mechadendrites. Techmarines specialise in repairing t...
Tyranids: Hormagaunts
Hormagaunts are swarming shock troops, seeded onto prey worlds in their billions. As simple hunter-slayer organisms, spawned Hormagaunts can be left to rampage across battlefields and populations, wearing down defence lines and forcing the prey to expend lives and ammunition. Many formidable bast...
Tyranids: Venomthropes/Zoanthropes
Zoanthropes are powerful psykers, living synapse nodes created solely to harness the psychic potential of the Hive Mind. By flexing the merest part of its mystical mind, a Zoanthrope can manifest this power in a variety of incredible, destructive ways, and even block artillery shells with their p...
Death Guard: Blightlord Terminators
Blightlord Terminators are relentless and unstoppable, elite Death Guard warriors bound forever to mutated suits of Cataphractii armour. They stalk forward with combi-bolters blazing, mercilessly mowing down rank after rank of the enemy. Plague spewers and blight launchers add to the fusilade, re...
Space Marines: Primaris Repulsor Executioner
The Repulsor Executioner sacrifices transport space for additional capacitors, plasma cells, and ballistic cogitators. Even the largest battle tanks can be crippled by the beam of a heavy laser destroyer, while the incinerating blasts of a macro plasma incinerator can obliterate entire infantry f...
Space Marines: Primaris Assault Intercessors
Assault Intercessors are amongst the most widespread close-support units in a Chapter's arsenal. Firing their heavy bolt pistols as they close upon the foe, they charge into the fray, where they make short work of their enemies with brutal swings of their chainswords. Assault Intercessors are the...
Space Marines: Primaris Chaplain
The spiritual leaders of their Chapters, Chaplains are awe-inspiring warrior priests who administer rites, preserve rituals and perform ancient ceremonies of initiation, vindications and redemption that are as important to a Space Marine Chapter as its roll of honour or skill at arms. Every Chapt...
Leagues of Votann: Hekaton Land Fortress
The iconic battle tank and armoured transport of the Leagues of Votann, the Hekaton Land Fortress is as venerable and well-respected as it is powerful. With a fearsome arsenal of heavy weaponry and tremendously resilient armour β and with the ability to bear bands of Kin soldiery into battle β it...
Adeptus Mechanicus: Serberys Raiders
To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shattered terrain, while their riders are mag-locked in gyro-stabilised positions. Serberys Raiders are l...
Necrons: Hexmark Destroyer
Hexmark Destroyers were once Deathmarks. Bursting from their dimensional oubliettes like ambush predators, these hunchbacked monsters unleash inescapable hails of enmitic fire. Independent ocular targeting and optimised firing patterns leave their prey with no escape. All but unrivalled in close-...
Grey Knights: Strike Squad
Strike Squads often form the vanguard of a Grey Knights strike force. Equipped with lighter armour than the main Terminator Squads, these veterans strike swiftly and surely, and are able to slip through gaps in the enemy line. At the onset of battle, a Grey Knights commander will invariably task ...
Astra Militarum: Ogryns/Bullgryns
Ogryns are simple beings β abhumans adapted for brute strength and resilience on high-gravity worlds. In battle, their instincts rarely lead them beyond hitting the enemy as hard as possible. These qualities see them fielded as formidable shock troops whose hulking physiques allow them to shrug o...
Orks: Squighog Boyz
Bipedal wrecking balls that charge ahead of the Ork lines, Smasha Squigs live in a state of near permanent concussion thanks to their tendency to headbutt everything. Only the surliest and most aggressive Orks can wrangle them towards enemy lines, but the resulting impact of a charging unit of Sq...
World Eaters: Exalted Eightbound
Eightbound are Heretic Astartes possessed by eight separate daemons of Khorne, their swollen forms virtually unrecognisable from the World Eaters they once were. As a result, these warped warriors exhibit unthinkable strength and savagery, far in excess of their mortal brethren. Wielding all mann...
Chaos Space Marines: Possessed
Possessed are bestial slaughter incarnate β Astartes warriors merged with fell daemons of the Chaos Gods in a blasphemous union. Warped and mutated by their empyric parasites, the armoured forms of the Possessed flow like wax, shrugging off lethal blows as they manifest talons, snapping maws, and...

