Part story, part game, this is a book with a difference - one in which YOU become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight and which dangers to risk.
Khare, where every doorway and alley may conceal sudden danger - or unexpected help!
As a warrior relying on force of arms, or a wizard trained in magic, you must brave the terror of a city built to trap the unwary.
You will need all your wits about you to survive the unimaginable horrors ahead and to make sense of the clues which may lead to your success - or to your doom!