2-4 Players | 15 min | Ages 6+
The Raven Queen of Rababia sends five animals as messengers to send secret messages to the Raven King. Its castle is at the other end of the country. But not every animal can take every path. Lakes, swamps, steep walls, caves or gorges are natural habitats for some animals and insurmountable obstacles for others. At the beginning, each child is assigned a secret animal identity. Just don't give anything away! The 5 animal messengers are moved on their way through the Raven Kingdom using cards from all players. Who will be able to get their animal to the Raven King's castle first? Who will be able to unmask the role of the other players and win additional points?

