Viking Lords travel the seas collecting glory and negotiating their way to victory.
2-6 Players | 45-60 Mins | Ages 12+
Features: Negotiation, Secret Unit Deployment, Set Collection
Theme: Bluffing, Exploration, Medieval, Negotiation
Description:
Reavers of Midgard: The Card Game will pit Viking Captains against one another as they travel to far off lands in search of spoils and a skilled crew.
Each player will receive a hand of cards that is identical, and on these cards are the locations where you can travel. Before each round, valuable spoils will be placed on each destination, and each player will think carefully about where they want to go, and then select that card from their hand, placing it face down on the table.
The players will reveal their cards at the same time. If you are lucky enough to travel to a spot where no one else is present, all of the available spoils will be yours to claim. However, if one or more Viking Lords go to the same destination, the players will have to negotiate with each other to come up with a fair distribution of the items available. If they are unable to agree, the spoils will remain, and they will all suffer the consequences.
At the end of the game, players will total up the points from their collected spoils, and whoever has scored the most will be crowned the Viking Jarl!